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Garg the Harveste
Full Character
Stat Block
--- Garg the Harveste --- Runes: Movement Beast Air Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Telmor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Garg the Harveste is Puckish and Steadfast. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 18 (90%) Intelligence: 14 (70%) Power: 5 (25%) Charisma: 8 (40%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 5 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Reputation 5% **Cults: Telmor - Initiate - Rune Points: 1 Elemental Runes: Air 70% Moon 40% Fire/Sky 20% Power Runes: Movement 75% Beast 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 56% Drive (Chariot) 15% Jump 74% Ride (Horse) 15% Swim 25% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 35% Speak (Heortling) 45% Speak (Spiritspeech) 15% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 5% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 60% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 35% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 25% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Silence (1pts) Lightwall (2pts) Protection (4pts) Coordination (3pts) Rune Spells: Wolfrunning (2pts) Melee Attacks: Fist 40% 1D3 SR 7 0/0 HP Medium Shield 45% 1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Garg the Harveste ** Runes: Movement Beast Air Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Telmor STR: 12, CON: 14, SIZ: 12, DEX: 18, INT: 14, POW: 5, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 5, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Telmor - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 70%, Moon 40%, Movement 75%, Beast 75%, Skills: Spirit Combat 90%, Jump 74%, Worship (Telmor ) 60%, Dodge 56%, Climb 50%, Speak (Heortling) 45%, Medium Shield 45%, Large Shield 40%, Broadsword 40%, Dagger 40%, Fist 40%, Crossbows 40%, Grapple 40%, Battle Axe 35% Spirit Magic: Silence (1pts), Lightwall (2pts), Protection (4pts), Coordination (3pts) Rune Spells: Wolfrunning (2pts) Attacks: Fist 40% 1D3 SR 7 0/0 HP Medium Shield 45% 1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,