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Ivarnarndestra Tostarsh-Born
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Stat Block
--- Ivarnarndestra Tostarsh-Born --- Runes: Air Illusion Movement Type: Player Character Homeland: Durulz (Ducks) Occupation: Heavy Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ivarnarndestra Tostarsh-Born is Smooth and Crazy. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 5 (25%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Honor 60% Reputation 20% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Fire/Sky 40% Power Runes: Illusion 85% Movement 85% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 86% Ride (Horse) 0% Swim 90% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 30% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 30% Worship (Orlanth) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 55% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 85% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 90% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (3pts) Strength (2pts) Bladesharp (1pts) Demoralize (2pts) Detect Enemies (1pts) Rune Spells: Earth Shield (3pts) Flight (1pts) Lightning (1pts) Melee Attacks: Dagger 55% 1D4+2 SR 8 6/6 HP Large Shield 90% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 85% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Ivarnarndestra Tostarsh-Born ** Runes: Air Illusion Movement Homeland: Durulz (Ducks), Occupation: Heavy Infantry, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 13, SIZ: 5, DEX: 17, INT: 16, POW: 15, CHA: 14, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 20%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Moon 60%, Illusion 85%, Movement 85%, Skills: Swim 90%, Large Shield 90%, Jump 86%, Javelin 85%, Composite Bow 55%, Dagger 55%, Climb 50%, Medium Shield 45%, Battle 45%, Sing 45%, Worship (Orlanth) 45%, Dodge 44%, Crossbows 40%, Broadsword 40% Spirit Magic: Strength (2pts), Bladesharp (1pts), Demoralize (2pts), Detect Enemies (1pts), Heal (3pts) Rune Spells: Flight (1pts), Lightning (1pts), Earth Shield (3pts) Attacks: Dagger 55% 1D4+2 SR 8 6/6 HP Large Shield 90% 1D6 SR 7 16/16 HP Thrown Javelin 85% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,