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Kulfin
Full Character
Stat Block
--- Kulfin --- Runes: Air Death Movement Type: Player Character Homeland: Prax: Pol-Joni Occupation: Noble Rune Lord of Cult: Storm Bull Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Kulfin is Civilised and Repulsive. He is a Epic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Reputation 34% Hate (Chaos) 70% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Earth 60% Power Runes: Death 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 47% Drive (Chariot) 10% Jump 93% Ride (Horse) 95% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 20% Orate 85% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 35% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 45% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 65% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 85% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 70% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 65% Dagger 65% Fist 65% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 30% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 50% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 70% Small Shield 100% Spirit Magic: Demoralize (2pts) Protection (1pts) Dispel Magic (10pts) Rune Spells: Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Melee Attacks: Broadsword 65% 1D8+1+1D6 SR 4 12/12 HP Small Shield 100% 1D3+1D6 SR 5 8/8 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 10 5/5 HP (16-18) - L Arm Armor: 10 4/4 HP (13-15) - R Arm Armor: 10 4/4 HP (12) - Chest Armor: 10 6/6 HP (9-11) - Abdomen Armor: 10 5/5 HP (5-8) - L Leg Armor: 10 5/5 HP (1-4) - R Leg Armor: 10 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Kulfin ** Runes: Air Death Movement Homeland: Prax: Pol-Joni, Occupation: Noble, Rune Lord of Cult: Storm Bull STR: 18, CON: 13, SIZ: 17, DEX: 16, INT: 14, POW: 15, CHA: 15, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Hate (Chaos) 70%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Reputation 34%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Air 100%, Earth 60%, Death 95%, Movement 95%, Skills: Small Shield 100%, Ride (Horse) 95%, Jump 93%, Manage Household 85%, Orate 85%, Climb 85%, Medium Shield 70%, Spirit Combat 70%, Survival 70%, Herd 65%, Fist 65%, Broadsword 65%, Dagger 65%, Composite Bow 60% Spirit Magic: Protection (1pts), Dispel Magic (10pts), Demoralize (2pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Broadsword 65% 1D8+1+1D6 SR 4 12/12 HP Small Shield 100% 1D3+1D6 SR 5 8/8 HP Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 10 5/5 HP (16-18) - L Arm Armor: 10 4/4 HP (13-15) - R Arm Armor: 10 4/4 HP (12) - Chest Armor: 10 6/6 HP (9-11) - Abdomen Armor: 10 5/5 HP (5-8) - L Leg Armor: 10 5/5 HP (1-4) - R Leg Armor: 10 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,