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Shas
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--- Shas --- Runes: Death Truth Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 16 (80%) Constitution: 17 (85%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 12 (60%) Power: 16 (80%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 16 Movement: Ground: 8 Passions & Reputations: Honor 70% Hate (Undead) 60% Loyalty (Tribe) 60% Reputation 10% Love (Family) 60% Honor (Leader) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Devotion (Humakt) 60% Loyalty (Friends) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 75% Earth 40% Water 5% Fire/Sky 25% Power Runes: Harmony 55% Fertility 15% Illusion 15% Death 85% Truth 85% Spirit 5% Disorder 45% Beast 45% Man 55% Stasis 50% Movement 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 45% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 15% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 45% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 15% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 30% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 95% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 50% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 90% Small Shield 15% Spirit Magic: Heal (4pts) Repair (2pts) Protection (4pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Shield (1pts) True Weapon (1pts) Turn Undead (1pts) Melee Attacks: Medium Shield 90% 1D4+1D4 SR 8 12/12 HP Broadsword 95% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Shas ** Runes: Death Truth Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 16, CON: 17, SIZ: 13, DEX: 10, INT: 12, POW: 16, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 10%, Love (Family) 60%, Honor (Leader) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Devotion (Humakt) 60%, Loyalty (Friends) 60%, Honor 70%, Hate (Undead) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Fire/Sky 25%, Air 75%, Earth 40%, Water 5%, Man 55%, Stasis 50%, Movement 50%, Harmony 55%, Fertility 15%, Death 85%, Truth 85%, Spirit 5%, Disorder 45%, Illusion 15%, Beast 45%, Skills: Broadsword 95%, Medium Shield 90%, Spirit Combat 85%, Intimidate 55%, Speak (Heortling) 55%, Composite Bow 50%, Scan 45%, Dodge 45%, Climb 40%, Battle 40%, Worship (Humakt) 40%, Sing 35%, Listen 35%, Farm 30% Spirit Magic: Heal (4pts), Repair (2pts), Protection (4pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Shield (1pts), True Weapon (1pts), Turn Undead (1pts) Attacks: Broadsword 95% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 90% 1D4+1D4 SR 8 12/12 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,