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Thressae
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Stat Block
--- Thressae --- Runes: Darkness Illusion Death Type: Player Character Homeland: Esrolia Occupation: Thief Initiate of Cult: Humakt Standard of Living: Poor Income: 30 L Ransom: 250 L Description: In the city of Nochet, a gang of thieves eke out a precarious living, evading the forces of law. Stats: Strength: 12 (60%) Constitution: 7 (35%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 8 Movement: Ground: 8 Passions & Reputations: Hate 60% Devotion 60% Reputation 5% Loyalty (Clan) 60% Fear 60% Honor 70% Loyalty 60% Love (Family) 60% Loyalty (City) 60% Loyalty (Gang) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 10% Darkness 100% Fire/Sky 40% Power Runes: Chaos 10% Stasis 40% Harmony 50% Illusion 85% Beast 50% Disorder 50% Fertility 15% Truth 15% Movement 60% Man 50% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 60% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 25% Disguise 40% Fast Talk 40% Intimidate 35% Intrigue 15% Orate 15% Sing 20% Speak (Esrolian) 55% Speak (Tradetalk) 25% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Humakt) 35% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Humakt) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 30% Play Instrument 10% Sleight 55% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 45% Move Quietly 75% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 20% Shortsword 70% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 60% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 35% Spirit Magic: Detect Undead (0pts) Detect Enemies (0pts) Heal (0pts) Bladesharp (0pts) Disruption (0pts) Rune Spells: Morale (2pts) Shield (1pts) True Weapon (1pts) Detect Truth (1pts) Sever Spirit (3pts) Melee Attacks: Sickle 70% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Dagger 20% 1D4+2+1D4 SR 8 6/6 HP Ranged Attacks: Thrown Dagger 60% 1D4+1D2 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Thressae ** Runes: Darkness Illusion Death Homeland: Esrolia, Occupation: Thief, Initiate of Cult: Humakt STR: 12, CON: 7, SIZ: 16, DEX: 10, INT: 13, POW: 11, CHA: 13, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Devotion 60%, Reputation 5%, Loyalty (Clan) 60%, Hate 60%, Honor 70%, Loyalty 60%, Love (Family) 60%, Loyalty (City) 60%, Loyalty (Gang) 60%, Fear 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Moon 80%, Earth 10%, Darkness 100%, Fire/Sky 40%, Chaos 10%, Stasis 40%, Harmony 50%, Illusion 85%, Beast 50%, Disorder 50%, Fertility 15%, Truth 15%, Movement 60%, Man 50%, Death 85%, Skills: Move Quietly 75%, Shortsword 70%, Dagger, Throwing 60%, Climb 60%, Speak (Esrolian) 55%, Sleight 55%, Hide 45%, Disguise 40%, Worship (Humakt) 40%, Farm 40%, Fast Talk 40%, Homeland Lore (Local) 35%, Small Shield 35%, Medium Shield 35% Spirit Magic: Heal (0pts), Bladesharp (0pts), Disruption (0pts), Detect Undead (0pts), Detect Enemies (0pts) Rune Spells: Sever Spirit (3pts), Morale (2pts), Shield (1pts), True Weapon (1pts), Detect Truth (1pts) Attacks: Dagger 20% 1D4+2+1D4 SR 8 6/6 HP Sickle 70% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Thrown Dagger 60% 1D4+1D2 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,