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Scorpion Man
Full Character
Stat Block
--- Scorpion Man --- Runes: Beast Chaos Type: Creature Description: *Hominiscorpio devourens* More scorpion than men, they are a sort of man-scorpion centaur, with the chest, arms, and head of a man, but the abdomen, tail, and rear six legs of a scorpion. Not being fully mammalian, they are not considered to be among the Beast Men. They are a Chaos breed, left over from the Great Darkness. They live in small villages, each containing a single Scorpion Queen who continuously spawns masses of glutinous eggs. In every hatching are many males and a few females. The females live a subservient, secluded life until the Queen dies, or a new village is founded. At that time, one of the females begins to grow fantastically, eventually becoming the new Queen. Stats: Strength: 19 (95%) Constitution: 11 (55%) Size: 19 (95%) Dexterity: 13 (65%) Intelligence: 7 (35%) Power: 7 (35%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 13 Healing Rate: 2 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Devouring) 60% Elemental Runes: Power Runes: Chaos 60% Beast 80% Condition Runes: Skills: Sting 55% Devise 40% Club 55% Climb 50% Dodge 50% Sling 50% Spirit Magic: Bludgeon (2pts) Protection (2pts) Powers: Chaos Feature: A scorpion man has a chance of having a Chaotic feature equal to its POW×5 on D100. Melee Attacks: Club 55% 1d10+1D6 SR 6 10/10 HP Sting 55% 1d6+1D6 SR 7 0/0 HP Ranged Attacks: Sling 50% 1d8 SR 2 0/0 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (17-18) - L Arm Armor: 3 4/4 HP (15-16) - R Arm Armor: 3 4/4 HP (13-14) - Chest Armor: 3 6/6 HP (11-12) - L Foreleg Armor: 3 4/4 HP (9-10) - R Foreleg Armor: 3 4/4 HP (7-8) - Forequarters Armor: 3 6/6 HP (5-6) - Hindquarters Armor: 3 6/6 HP (3-4) - L Hind Leg Armor: 3 4/4 HP (1-2) - R Hind Leg Armor: 3 4/4 HP
** Scorpion Man ** Runes: Beast Chaos STR: 19, CON: 11, SIZ: 19, DEX: 13, INT: 7, POW: 7, CHA: 10, Derived Stats: Magic Points: 7, Damage Bonus: +1D6, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Devouring) 60%, Runes: Chaos 60%, Beast 80%, Skills: Club 55%, Sting 55%, Climb 50%, Dodge 50%, Sling 50%, Devise 40% Spirit Magic: Bludgeon (2pts), Protection (2pts) Powers: Chaos Feature: A scorpion man has a chance of having a Chaotic feature equal to its POW×5 on D100. Attacks: Club 55% 1d10+1D6 SR 6 10/10 HP Sting 55% 1d6+1D6 SR 7 0/0 HP Sling 50% 1d8 SR 2 0/0 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (17-18) - L Arm Armor: 3 4/4 HP (15-16) - R Arm Armor: 3 4/4 HP (13-14) - Chest Armor: 3 6/6 HP (11-12) - L Foreleg Armor: 3 4/4 HP (9-10) - R Foreleg Armor: 3 4/4 HP (7-8) - Forequarters Armor: 3 6/6 HP (5-6) - Hindquarters Armor: 3 6/6 HP (3-4) - L Hind Leg Armor: 3 4/4 HP (1-2) - R Hind Leg Armor: 3 4/4 HP