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NPC_6
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Stat Block
--- NPC_6 --- Runes: Air Beast Death Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Storm Bull Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Engaging and Persistent. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 17 (85%) Dexterity: 7 (35%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 17 Movement: Ground: 8 Passions & Reputations: Loyalty (Band) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% Reputation 13% Love (Family) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Fire/Sky 40% Air 90% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 4% Drive (Chariot) -5% Jump 11% Ride (Horse) 25% Swim 5% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 25% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 45% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 80% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 10% Worship (Storm Bull) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 30% Crossbows 85% Dagger, Throwing 10% Elf Bow 10% Javelin 50% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 55% Small Shield 20% Spirit Magic: Heal (8pts) Dispel Magic (2pts) Rune Spells: Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Melee Attacks: Fist 30% 1D3+1D4 SR 9 0/0 HP Medium Shield 55% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 85% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC_6 ** Runes: Air Beast Death Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Storm Bull STR: 14, CON: 15, SIZ: 17, DEX: 7, INT: 17, POW: 9, CHA: 11, Derived Stats: Magic Points: 9, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Reputation 13%, Love (Family) 60%, Loyalty (Band) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 60%, Fire/Sky 40%, Air 90%, Beast 85%, Death 85%, Skills: Crossbows 85%, Survival 80%, Medium Shield 55%, Intimidate 55%, Speak (Heortling) 55%, Javelin 50%, Farm 50%, Homeland Lore (Local) 50%, Cult Lore (Storm Bull) 45%, Customs (Heortling) 35%, Search 35%, Listen 35%, Hide 35%, Spirit Combat 35% Spirit Magic: Heal (8pts), Dispel Magic (2pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Fist 30% 1D3+1D4 SR 9 0/0 HP Medium Shield 55% 1D4+1D4 SR 8 12/12 HP Light Crossbow 85% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,