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--- NPC --- Runes: Beast Illusion Fire/Sky Type: Player Character Homeland: Baboon Occupation: Assistant Shaman Initiate of Cult: Grandfather Baboon Standard of Living: Poor Income: 20 L Ransom: 250 L Description: NPC is Embarrassed and Playful. He is a Heroic adventurer. (He/Him) Stats: Strength: 19 (95%) Constitution: 14 (70%) Size: 10 (50%) Dexterity: 18 (90%) Intelligence: 19 (95%) Power: 17 (85%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 10 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Troop) 60% Loyalty (Shaman) 60% **Cults: Grandfather Baboon - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Air 40% Power Runes: Illusion 85% Beast 95% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 125% Dodge 70% Drive (Chariot) 25% Jump 99% Ride (Horse) 25% Swim 35% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Beastspeech) 60% Speak (Heortling) 0% Speak (Praxian) 25% Speak (Spiritspeech) 45% **Knowledge (+15%)** Alchemy 0% Animal Lore 40% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Grandfather Baboon) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 40% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Animal) 30% Lore (Local) 0% Lore (Plant) 35% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 50% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 125% Spirit Dance 20% Spirit Lore 30% Spirit Travel 30% Understand Herd Beast 0% Worship (Grandfather Baboon) 105% Worship (Orlanth) 0% **Manipulation (+30%)** Conceal 35% Craft (Arms) 40% Devise 35% Play Instrument 35% Sleight 40% **Perception (+15%)** Insight (Species) 35% Listen 65% Scan 50% Search 40% Track 40% **Stealth (+15%)** Hide 50% Move Quietly 50% **Melee (+30%)** 1H Axe 40% 1H Hammer 40% 1H Mace 45% 1H Spear 35% 2H Axe 35% 2H Hammer 35% 2H Mace 40% 2H Spear 45% Battle Axe 40% Bite 75% Broadsword 40% Claw 75% Dagger 45% Fist 55% Grapple 55% Greatsword 35% Kick 45% Kopis 40% Lance 35% Pike 45% Quarterstaff 45% Rapier 35% Shortsword 40% Whip 35% **Ranged (+30%)** Arbalest 40% Axe, Throwing 40% Composite Bow 35% Crossbows 65% Dagger, Throwing 35% Elf Bow 35% Javelin 40% Pole Lasso 35% Rock 45% Self Bow 35% Sling 50% Staff Sling 40% Throwing Dagger 40% Thrown Axe 40% **Shield (+30%)** Large Shield 45% Medium Shield 45% Small Shield 45% Spirit Magic: Befuddle (2pts) Fireblade (4pts) Disruption (1pts) Extinguish (2pts) Sleep (3pts) Shimmer (2pts) Silence (1pts) Rune Spells: Discorporation (1pts) Incarnate Ancestor (3pts) Summon Spirit Teacher (2pts) Melee Attacks: 75% +1D4 SR 3 0/0 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** NPC ** Runes: Beast Illusion Fire/Sky Homeland: Baboon, Occupation: Assistant Shaman, Initiate of Cult: Grandfather Baboon STR: 19, CON: 14, SIZ: 10, DEX: 18, INT: 19, POW: 17, CHA: 11, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Troop) 60%, Loyalty (Shaman) 60%, Cults: Grandfather Baboon - Initiate - Rune Points: 3 Runes: Air 40%, Fire/Sky 80%, Illusion 85%, Beast 95%, Skills: Climb 125%, Spirit Combat 125%, Worship (Grandfather Baboon) 105%, Jump 99%, Claw 75%, Bite 75%, Dodge 70%, Crossbows 65%, Listen 65%, Speak (Beastspeech) 60%, Fist 55%, Grapple 55%, Scan 50%, Sling 50% Spirit Magic: Sleep (3pts), Shimmer (2pts), Silence (1pts), Befuddle (2pts), Fireblade (4pts), Disruption (1pts), Extinguish (2pts) Rune Spells: Incarnate Ancestor (3pts), Summon Spirit Teacher (2pts), Discorporation (1pts) Attacks: 75% +1D4 SR 3 0/0 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Light Crossbow 65% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,