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NPC_2
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Stat Block
--- NPC_2 --- Runes: Movement Harmony Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer (Fixed) Initiate of Cult: Etyries Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Uptight and Thoughtful. She is a Heroic adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 12 (60%) Size: 6 (30%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 11 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Lunar Empire) 60% Reputation 16% **Cults: Etyries - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 10% Moon 80% Darkness 40% Power Runes: Movement 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 82% Ride (Horse) 0% Swim 110% **Communication (+0%)** Act 5% Art 5% Bargain 20% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Etyries) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 55% Farm 90% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 20% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 35% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Etyries) 35% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 35% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 55% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 50% Spirit Magic: Glue (2pts) Ignite (1pts) Repair (2pts) Countermagic (5pts) Rune Spells: Path Watch (2pts) Reflection (1pts) Melee Attacks: Small Shield 50% 1D3 SR 8 8/8 HP 1H Battle Axe 55% 1D8+2 SR 8 8/8 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Foodstuffs and livestock worth 120 L cultural weapons sickle hammer two draft oxen composite helm (3 pts. protection)
** NPC_2 ** Runes: Movement Harmony Moon Homeland: Durulz (Ducks), Occupation: Farmer (Fixed), Initiate of Cult: Etyries STR: 8, CON: 12, SIZ: 6, DEX: 14, INT: 13, POW: 12, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 16%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Lunar Empire) 60%, Cults: Etyries - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 10%, Moon 80%, Darkness 40%, Movement 85%, Harmony 85%, Skills: Swim 110%, Farm 90%, Jump 82%, Battle Axe 55%, Manage Household 55%, Evaluate 55%, Scan 50%, Small Shield 50%, Climb 45%, Medium Shield 40%, Crossbows 35%, Fist 35%, Large Shield 35%, Boat 35% Spirit Magic: Ignite (1pts), Repair (2pts), Countermagic (5pts), Glue (2pts) Rune Spells: Path Watch (2pts), Reflection (1pts) Attacks: Small Shield 50% 1D3 SR 8 8/8 HP 1H Battle Axe 55% 1D8+2 SR 8 8/8 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Foodstuffs and livestock worth 120 L, cultural weapons, sickle, hammer, two draft oxen, composite helm (3 pts. protection),