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Andrin
Full Character
Stat Block
--- Andrin --- Runes: Harmony Fertility Earth Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Ernalda Standard of Living: Free Income: 80 L Ransom: 500 L Description: Farmer Stats: Strength: 18 (90%) Constitution: 19 (95%) Size: 17 (85%) Dexterity: 10 (50%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 21 Healing Rate: 0 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Ernalda) 60% Devotion 60% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Water 20% Air 50% Power Runes: Movement 50% Beast 50% Truth 50% Death 25% Disorder 25% Illusion 50% Harmony 75% Man 50% Stasis 50% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 35% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 55% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Ernalda) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 70% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Ernalda) 55% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Craft (Carpentry) 45% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 60% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 80% Small Shield 25% Spirit Magic: Heal (0pts) Rune Spells: Heal Body (3pts) Melee Attacks: Small Axe 60% 1D6+1+1D6 SR 8 6/6 HP Medium Shield 80% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Andrin ** Runes: Harmony Fertility Earth Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Ernalda STR: 18, CON: 19, SIZ: 17, DEX: 10, INT: 14, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 21, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Ernalda) 60%, Devotion 60%, Reputation 10%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Air 50%, Earth 60%, Water 20%, Movement 50%, Beast 50%, Truth 50%, Death 25%, Disorder 25%, Illusion 50%, Harmony 75%, Man 50%, Stasis 50%, Fertility 75%, Skills: Medium Shield 80%, Manage Household 70%, Farm 60%, 1H Axe 60%, Worship (Ernalda) 55%, Sing 55%, Speak (Heortling) 50%, Climb 50%, Craft (Carpentry) 45%, Spirit Combat 40%, Scan 40%, Crossbows 35%, Dance 35%, Dagger 35% Spirit Magic: Heal (0pts) Rune Spells: Heal Body (3pts) Attacks: Small Axe 60% 1D6+1+1D6 SR 8 6/6 HP Medium Shield 80% 1D4+1D6 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),