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Xendar
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Stat Block
--- Xendar --- Runes: Harmony Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 18 (90%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 6 (30%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 20 Healing Rate: 3 Magic Points: 6 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 80% Loyalty 60% Devotion 60% Reputation 10% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 50% Moon 20% Power Runes: Truth 75% Stasis 50% Illusion 25% Movement 50% Man 50% Harmony 75% Beast 50% Death 50% Fertility 50% Disorder 25% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 42% Ride (Horse) 5% Ride (Spear) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 40% Speak (Heortling) 0% Speak (Flamespeech) 50% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 85% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 75% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 30% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 95% Medium Shield 40% Small Shield 25% Spirit Magic: Farsee (0pts) Detect (Substance) (1pts) Rune Spells: Sunbright (2pts) Catseye (1pts) Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Xendar ** Runes: Harmony Truth Fire/Sky Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 15, CON: 18, SIZ: 17, DEX: 14, INT: 14, POW: 6, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 20, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Honor 80%, Loyalty 60%, Devotion 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Air 50%, Moon 20%, Fire/Sky 60%, Truth 75%, Stasis 50%, Illusion 25%, Movement 50%, Man 50%, Harmony 75%, Beast 50%, Death 50%, Fertility 50%, Disorder 25%, Skills: Large Shield 95%, 1H Spear 85%, 2H Spear 75%, Javelin 65%, Speak (Heortling) 50%, Speak (Flamespeech) 50%, Battle 45%, Jump 42%, Scan 40%, Worship (Yelmalio) 40%, Sing 40%, Medium Shield 40%, Listen 40%, Climb 40% Spirit Magic: Detect (Substance) (1pts), Farsee (0pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,