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Dargandi Blue-Eyes
Full Character
Stat Block
--- Dargandi Blue-Eyes --- Runes: Harmony Truth Darkness Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 15 (75%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 12 (60%) Power: 18 (90%) Charisma: 21 (105%) Derived Stats: Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 60% Hate (Ducks) 60% Loyalty (Clan) 60% Devotion (Daka Fal) 60% Hate (Lunar Empire) 60% Reputation 8% Love (Family) 70% Loyalty (Shaman) 60% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Darkness 70% Air 50% Moon 60% Power Runes: Beast 50% Disorder 25% Man 50% Death 50% Truth 75% Harmony 75% Fertility 50% Stasis 50% Illusion 25% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Moose) 30% Swim 25% **Communication (+20%)** Act 25% Art 25% Bargain 25% Charm 35% Dance 35% Disguise 25% Fast Talk 25% Intimidate 35% Intrigue 25% Orate 30% Sing 70% Speak (Heortling) 0% Speak (Heortling) 70% Speak (Spiritspeech) 100% Speak (Tradetalk) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 20% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Daka Fal) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+20%)** Meditate 55% Prepare Corpse 30% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 145% Spirit Dance 55% Spirit Lore 40% Spirit Travel 40% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Daka Fal) 65% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Second Sight (3pts) Spirit Screen (2pts) Glamour (2pts) Disruption (1pts) Dispel Magic (2pts) Rune Spells: Discorporation (1pts) Spirit Melding (2pts) Summon Specific Ancestor (1pts) Melee Attacks: Fist 35% 1D3+1D4 SR 8 0/0 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 40% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Dargandi Blue-Eyes ** Runes: Harmony Truth Darkness Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 15, CON: 10, SIZ: 12, DEX: 13, INT: 12, POW: 18, CHA: 21, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 8%, Love (Family) 70%, Loyalty (Shaman) 60%, Devotion (Daka Fal) 60%, Hate (Lunar Empire) 60%, Honor 60%, Hate (Ducks) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Moon 60%, Darkness 70%, Air 50%, Beast 50%, Disorder 25%, Man 50%, Death 50%, Truth 75%, Harmony 75%, Fertility 50%, Stasis 50%, Illusion 25%, Movement 50%, Skills: Spirit Combat 145%, Speak (Spiritspeech) 100%, Sing 70%, Speak (Heortling) 70%, Worship (Daka Fal) 65%, Meditate 55%, Spirit Dance 55%, Climb 50%, Medium Shield 50%, Jump 49%, Spirit Travel 40%, Javelin 40%, Spirit Lore 40%, Dodge 36% Spirit Magic: Disruption (1pts), Dispel Magic (2pts), Second Sight (3pts), Spirit Screen (2pts), Glamour (2pts) Rune Spells: Discorporation (1pts), Spirit Melding (2pts), Summon Specific Ancestor (1pts) Attacks: Fist 35% 1D3+1D4 SR 8 0/0 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 40% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,