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Sestartin the Player
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--- Sestartin the Player --- Runes: Illusion Harmony Fire/Sky Type: Player Character Homeland: Esrolia Occupation: Entertainer Initiate of Cult: Donandar Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 9 (45%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Fear (Dragons) 60% Loyalty (City) 70% Loyalty (Clan) 70% Loyalty (Troupe) 60% Reputation 10% Love (Family) 70% Love (Person) 60% **Cults: Donandar - Initiate - Rune Points: 3 Elemental Runes: Air 30% Moon 20% Earth 60% Fire/Sky 70% Power Runes: Illusion 75% Truth 25% Stasis 50% Harmony 75% Movement 50% Disorder 25% Fertility 50% Man 50% Beast 50% Death 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 50% Art 15% Bargain 45% Charm 75% Dance 80% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 30% Orate 30% Sing 65% Speak (Heortling) 0% Speak (Esrolian) 60% Speak (Heortling) 40% Speak (Tradetalk) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Donandar) 30% Customs (Heortling) 0% Customs (Esrolian) 45% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Donandar) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 90% Sleight 25% **Perception (+10%)** Insight (Species) 30% Insight (Human) 65% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 50% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 35% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 45% Spirit Magic: Glamour (2pts) Shimmer (1pts) Bladesharp (2pts) Rune Spells: Harmony (1pts) Extension (1pts) Illusory Sight (1pts) Illusory Sound (1pts) Illusory Motion (1pts) Melee Attacks: Small Shield 45% 1D3 SR 5 8/8 HP 1H Battle Axe 50% 1D8+2 SR 5 8/8 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Sestartin the Player ** Runes: Illusion Harmony Fire/Sky Homeland: Esrolia, Occupation: Entertainer, Initiate of Cult: Donandar STR: 9, CON: 11, SIZ: 15, DEX: 16, INT: 18, POW: 13, CHA: 15, Derived Stats: Magic Points: 13, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Clan) 70%, Loyalty (Troupe) 60%, Reputation 10%, Love (Family) 70%, Love (Person) 60%, Fear (Dragons) 60%, Loyalty (City) 70%, Cults: Donandar - Initiate - Rune Points: 3 Runes: Moon 20%, Earth 60%, Fire/Sky 70%, Air 30%, Death 50%, Truth 25%, Stasis 50%, Harmony 75%, Illusion 75%, Disorder 25%, Movement 50%, Man 50%, Beast 50%, Fertility 50%, Skills: Play Instrument 90%, Dance 80%, Charm 75%, Insight (Human) 65%, Sing 65%, Speak (Esrolian) 60%, Jump 53%, Battle Axe 50%, Act 50%, Customs (Esrolian) 45%, Bargain 45%, Farm 45%, Medium Shield 45%, Small Shield 45% Spirit Magic: Glamour (2pts), Shimmer (1pts), Bladesharp (2pts) Rune Spells: Harmony (1pts), Extension (1pts), Illusory Sight (1pts), Illusory Sound (1pts), Illusory Motion (1pts) Attacks: Small Shield 45% 1D3 SR 5 8/8 HP 1H Battle Axe 50% 1D8+2 SR 5 8/8 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,