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--- NPC --- Runes: Death Truth Moon Type: Player Character Homeland: Longhome Occupation: Troll Priestesses Initiate of Cult: Crimson Bat Standard of Living: Free Income: 0 L Ransom: 0 L Description: NPC is Night Owl and Motherly. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 9 (45%) Dexterity: 11 (55%) Intelligence: 10 (50%) Power: 17 (85%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Long Home) 60% **Cults: Crimson Bat - Initiate - Rune Points: 1 Elemental Runes: Earth 30% Air 40% Moon 60% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 27% Drive (Chariot) 10% Jump 48% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Own Language: Tarshite) 55% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Crimson Bat) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 15% Customs (Long Home) 60% Customs (Tarshite) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Cult) 35% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Darktonge) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 70% Prepare Corpse 30% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 20% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Crimson Bat) 30% Worship (Orlanth) 0% Worship (Troll God) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 15% 2H Axe 35% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 20% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 20% Pole Lasso 10% Rock 20% Self Bow 20% Sling 25% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 20% Spirit Magic: Disruption (1pts) Befuddle (2pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Great Axe 35% 2D6+2 SR 7 10/10 HP Medium Shield 20% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural weapons Large shield Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.) Fancy clothing worth 80 L One dose healing potion (POT 1D6) One dose poison antidote of any type (POT 6) Trollkin slave Magic point storage crystal (1D6 points) Owns SIZ×1,000 bolgs
** NPC ** Runes: Death Truth Moon Homeland: Longhome, Occupation: Troll Priestesses, Initiate of Cult: Crimson Bat STR: 9, CON: 15, SIZ: 9, DEX: 11, INT: 10, POW: 17, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Long Home) 60%, Cults: Crimson Bat - Initiate - Rune Points: 1 Runes: Moon 60%, Earth 30%, Air 40%, Death 75%, Truth 75%, Skills: Meditate 70%, Customs (Long Home) 60%, Speak (Own Language: Tarshite) 55%, Climb 55%, Spirit Combat 50%, Jump 48%, Worship (Troll God) 40%, Sing 35%, 2H Axe 35%, Homeland Lore (Local) 35%, Lore (Cult) 35%, Prepare Corpse 30%, Listen 30%, Farm 30% Spirit Magic: Befuddle (2pts), Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Great Axe 35% 2D6+2 SR 7 10/10 HP Medium Shield 20% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural weapons, Large shield, Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.), Fancy clothing worth 80 L, One dose healing potion (POT 1D6), One dose poison antidote of any type (POT 6), Trollkin slave, Magic point storage crystal (1D6 points), Owns SIZ×1,000 bolgs,