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Belinda
Full Character
Stat Block
--- Belinda --- Runes: Death Fire/Sky Movement Type: Player Character Homeland: Sun Dome Occupation: Light Cavalry Initiate of Cult: Yelorna Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 19 (95%) Power: 17 (85%) Charisma: 17 (85%) Derived Stats: Hit Points: 17 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Devotion (Yelorna) 60% Loyalty (Sun Dome Temple) 60% Honor 70% **Cults: Yelorna - Initiate - Rune Points: 3 Elemental Runes: Moon 20% Earth 40% Fire/Sky 85% Power Runes: Disorder 50% Movement 85% Fertility 10% Man 50% Stasis 15% Truth 60% Harmony 50% Illusion 40% Death 90% Beast 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 45% Ride (Horse) 75% Swim 25% **Communication (+20%)** Act 25% Art 25% Bargain 25% Charm 35% Dance 30% Disguise 25% Fast Talk 25% Intimidate 35% Intrigue 30% Orate 30% Sing 45% Speak (Heortling) 0% Speak (Firespeech) 40% Speak (Heortling) 70% Speak (Tradetalk) 30% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 55% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelorna) 30% Customs (Heortling) 0% Customs (Sundome) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 50% First Aid 45% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+15%)** Meditate 20% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelorna) 45% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 50% Scan 85% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 90% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 50% Battle Axe 30% Broadsword 30% Dagger 40% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 80% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 40% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 65% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 50% Medium Shield 95% Small Shield 35% Spirit Magic: Coordination (2pts) Farsee (0pts) Shimmer (0pts) Firearrow (0pts) Bladesharp (2pts) Rune Spells: Command Cult Spirit (2pts) Summon Cult Spirit (1pts) Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Belinda ** Runes: Death Fire/Sky Movement Homeland: Sun Dome, Occupation: Light Cavalry, Initiate of Cult: Yelorna STR: 13, CON: 15, SIZ: 15, DEX: 13, INT: 19, POW: 17, CHA: 17, Derived Stats: Hit Points: 17, Magic Points: 17, Damage Bonus: +1D4, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Love (Family) 60%, Devotion (Yelorna) 60%, Loyalty (Sun Dome Temple) 60%, Honor 70%, Reputation 10%, Cults: Yelorna - Initiate - Rune Points: 3 Runes: Fire/Sky 85%, Moon 20%, Earth 40%, Illusion 40%, Death 90%, Beast 50%, Disorder 50%, Movement 85%, Fertility 10%, Man 50%, Stasis 15%, Truth 60%, Harmony 50%, Skills: Medium Shield 95%, 1H Spear 90%, Scan 85%, Lance 80%, Ride (Horse) 75%, Speak (Heortling) 70%, Javelin 65%, Spirit Combat 60%, Battle 55%, Large Shield 50%, 2H Spear 50%, Climb 50%, Farm 50%, Listen 50% Spirit Magic: Farsee (0pts), Shimmer (0pts), Firearrow (0pts), Bladesharp (2pts), Coordination (2pts) Rune Spells: Summon Cult Spirit (1pts), Command Cult Spirit (2pts) Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,