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--- NPC --- Runes: Man Movement Air Type: Player Character Homeland: Grazelands Occupation: Troll Priestesses Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 0 L Ransom: 0 L Description: NPC is Verbose and Coarse. He is a Common adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 8 (40%) Size: 12 (60%) Dexterity: 5 (25%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 8 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 5 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 20% Darkness 40% Fire/Sky 10% Power Runes: Man 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 10% Drive (Chariot) 5% Jump 15% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 75% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 35% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Cult) 35% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Darktonge) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 15% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Orlanth) 25% Worship (Troll God) 35% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 45% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 25% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 40% Small Shield 35% Spirit Magic: Heal (1pts) Demoralize (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Dark Walk (1pts) Melee Attacks: Small Shield 35% 1D3+1D4 SR 10 8/8 HP Long Spear 45% 1D10+1+1D4 SR 7 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural weapons Large shield Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.) Fancy clothing worth 80 L One dose healing potion (POT 1D6) One dose poison antidote of any type (POT 6) Trollkin slave Magic point storage crystal (1D6 points) Owns SIZ×1,000 bolgs
** NPC ** Runes: Man Movement Air Homeland: Grazelands, Occupation: Troll Priestesses, Initiate of Cult: Orlanth Adventurous STR: 17, CON: 8, SIZ: 12, DEX: 5, INT: 14, POW: 14, CHA: 16, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 60%, Earth 20%, Darkness 40%, Fire/Sky 10%, Man 75%, Movement 75%, Skills: Sing 75%, Spirit Combat 70%, Speak (Pure Horse Tongue) 55%, Climb 50%, 2H Spear 45%, Herd 45%, Medium Shield 40%, Small Shield 35%, Worship (Troll God) 35%, Cult Lore (Orlanth) 35%, Homeland Lore (Local) 35%, Lore (Cult) 35%, Customs (Grazeland Pony Breeders) 30%, Dance 30% Spirit Magic: Heal (1pts), Demoralize (2pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Dark Walk (1pts) Attacks: Long Spear 45% 1D10+1+1D4 SR 7 10/10 HP Small Shield 35% 1D3+1D4 SR 10 8/8 HP Light Crossbow 30% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural weapons, Large shield, Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.), Fancy clothing worth 80 L, One dose healing potion (POT 1D6), One dose poison antidote of any type (POT 6), Trollkin slave, Magic point storage crystal (1D6 points), Owns SIZ×1,000 bolgs,