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Ielman
Full Character
Stat Block
--- Ielman --- Runes: Illusion Beast Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Yinkin Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Reputation 5% Love (Family) 70% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Water 40% Darkness 20% Air 70% Power Runes: Man 25% Truth 25% Movement 50% Stasis 50% Disorder 50% Illusion 75% Fertility 50% Beast 75% Death 50% Harmony 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 54% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Cheval) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Beastspeech) 30% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 35% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 20% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 80% **Stealth (+10%)** Hide 55% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 55% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (2pts) Slow (1pts) Coordination (2pts) Rune Spells: Catseye (1pts) Charisma (1pts) Identify Scent (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 55% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Ielman ** Runes: Illusion Beast Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Yinkin STR: 11, CON: 14, SIZ: 14, DEX: 17, INT: 15, POW: 12, CHA: 13, Derived Stats: Hit Points: 15, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Water 40%, Darkness 20%, Air 70%, Beast 75%, Death 50%, Harmony 50%, Disorder 50%, Illusion 75%, Fertility 50%, Man 25%, Truth 25%, Movement 50%, Stasis 50%, Skills: Composite Bow 85%, Track 80%, Jump 61%, Climb 60%, Speak (Heortling) 55%, 1H Spear 55%, Hide 55%, Dodge 54%, Survival 45%, Medium Shield 45%, Grapple 40%, Dagger 40%, Crossbows 40%, Large Shield 40% Spirit Magic: Heal (2pts), Slow (1pts), Coordination (2pts) Rune Spells: Catseye (1pts), Charisma (1pts), Identify Scent (1pts) Attacks: Medium Shield 45% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 55% 1D6+1+1D4 SR 5 10/10 HP Composite Bow 85% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,