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NPC_5
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--- NPC_5 --- Runes: Beast Death Earth Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Slutty and Lucky. She is a Heroic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 17 (85%) Size: 18 (90%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 7 (35%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D6 Hit Points: 19 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Devotion (Babeester Gor) 60% Reputation 9% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Air 50% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 35% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Babeester Gor) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 80% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 15% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 35% Search 35% Track 25% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+15%)** 1H Axe 40% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 50% 2H Hammer 30% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 65% Dagger 40% Fist 50% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 75% Medium Shield 55% Small Shield 30% Spirit Magic: Strength (2pts) Bladesharp (3pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Axe Trance (1pts) Summon Earth Elemental (1pts) Berserker (2pts) Melee Attacks: Large Shield 75% 1D6+1D6 SR 7 16/16 HP 1H Battle Axe 65% 1D8+2+1D6 SR 7 8/8 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC_5 ** Runes: Beast Death Earth Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Babeester Gor STR: 17, CON: 17, SIZ: 18, DEX: 12, INT: 17, POW: 7, CHA: 11, Derived Stats: Damage Bonus: +1D6, Hit Points: 19, Magic Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Reputation 9%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Babeester Gor) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 50%, Earth 80%, Beast 85%, Death 85%, Skills: Survival 80%, Large Shield 75%, Broadsword 65%, Battle Axe 65%, Medium Shield 55%, Speak (Heortling) 55%, 2H Axe 50%, Fist 50%, Farm 50%, Listen 45%, Climb 40%, Crossbows 40%, Homeland Lore (Local) 40%, Grapple 40% Spirit Magic: Demoralize (2pts), Disruption (1pts), Strength (2pts), Bladesharp (3pts) Rune Spells: Berserker (2pts), Axe Trance (1pts), Summon Earth Elemental (1pts) Attacks: Large Shield 75% 1D6+1D6 SR 7 16/16 HP 1H Battle Axe 65% 1D8+2+1D6 SR 7 8/8 HP Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,