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NPC_3
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--- NPC_3 --- Runes: Fertility Movement Water Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Engizi Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Never Hungry and Unappreciative. He is a Heroic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Hate (Authority) 60% Devotion (Engizi) 60% Reputation 11% Love (Family) 60% Loyalty (Clan) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 40% Water 80% Power Runes: Movement 85% Fertility 85% Condition Runes: Skills: **Agility (+10%)** Boat 35% Climb 60% Dodge 38% Drive (Chariot) 15% Jump 77% Ride (Horse) 15% Swim 35% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Boatspeech) 20% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Engizi) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Engizi) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+5%)** Hide 55% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 40% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 85% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 75% Medium Shield 55% Small Shield 30% Spirit Magic: Shimmer (2pts) Mobility (1pts) Rivereyes (1pts) Coordination (3pts) Rune Spells: Breath Air/Water (1pts) Summon Cult Spirit (1pts) Summon Water Elemental (1pts) Melee Attacks: 1H Short Spear 40% 1D6+1+1D6 SR 5 10/10 HP Large Shield 75% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Sling 85% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC_3 ** Runes: Fertility Movement Water Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Engizi STR: 17, CON: 14, SIZ: 16, DEX: 14, INT: 14, POW: 14, CHA: 13, Derived Stats: Magic Points: 14, Damage Bonus: +1D6, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 11%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Devotion (Engizi) 60%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Water 80%, Movement 85%, Fertility 85%, Skills: Sling 85%, Jump 77%, Large Shield 75%, Survival 75%, Climb 60%, Meditate 55%, Medium Shield 55%, Speak (Heortling) 55%, Hide 55%, Grapple 40%, Dagger 40%, Broadsword 40%, Spirit Combat 40%, Crossbows 40% Spirit Magic: Shimmer (2pts), Mobility (1pts), Rivereyes (1pts), Coordination (3pts) Rune Spells: Breath Air/Water (1pts), Summon Cult Spirit (1pts), Summon Water Elemental (1pts) Attacks: Large Shield 75% 1D6+1D6 SR 6 16/16 HP 1H Short Spear 40% 1D6+1+1D6 SR 5 10/10 HP Sling 85% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,