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NPC_1
Full Character
Stat Block
--- NPC_1 --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Yinkin Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Harmonious and Responsible. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 11 (55%) Dexterity: 16 (80%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 60% Reputation 17% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 90% Earth 60% Power Runes: Movement 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 25% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Beastspeech) 20% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 85% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 25% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 60% Small Shield 35% Spirit Magic: Heal (7pts) Slow (1pts) Disruption (1pts) Rune Spells: Claws (2pts) Divination (1pts) Identify Secret (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 7 6/6 HP Medium Shield 60% 1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 85% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC_1 ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Yinkin STR: 10, CON: 14, SIZ: 11, DEX: 16, INT: 13, POW: 13, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Hate (Authority) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 90%, Earth 60%, Beast 85%, Movement 85%, Skills: Javelin 85%, Track 85%, Jump 78%, Survival 75%, Medium Shield 60%, Speak (Heortling) 55%, Hide 50%, Spirit Combat 50%, Climb 45%, Dodge 37%, Small Shield 35%, Crossbows 35%, Cult Lore (Yinkin) 35%, 1H Spear 35% Spirit Magic: Heal (7pts), Slow (1pts), Disruption (1pts) Rune Spells: Claws (2pts), Divination (1pts), Identify Secret (1pts) Attacks: Dagger 35% 1D4+2 SR 7 6/6 HP Medium Shield 60% 1D4 SR 6 12/12 HP Thrown Javelin 85% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,