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--- NPC --- Runes: Air Death Movement Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Friendly and Selfless. They is a Heroic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 15% Love (Family) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 60% Air 90% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 70% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 55% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 80% Broadsword 35% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 35% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Fanaticism (1pts) Protection (8pts) Bladesharp (1pts) Rune Spells: Flight (1pts) Shield (1pts) Mist Cloud (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** NPC ** Runes: Air Death Movement Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 13, SIZ: 16, DEX: 13, INT: 15, POW: 14, CHA: 16, Derived Stats: Hit Points: 14, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 15%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 60%, Air 90%, Movement 85%, Death 85%, Skills: Dagger 85%, Battle Axe 80%, Meditate 70%, Battle 70%, Climb 55%, 1H Spear 55%, Jump 54%, Scan 50%, Sing 45%, Listen 40%, Spirit Combat 40%, Medium Shield 40%, Broadsword 35%, Grapple 35% Spirit Magic: Protection (8pts), Bladesharp (1pts), Fanaticism (1pts) Rune Spells: Flight (1pts), Shield (1pts), Mist Cloud (1pts) Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,