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NPC_3
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--- NPC_3 --- Runes: Moon Movement Death Type: Player Character Homeland: Lunar Empire Occupation: Heavy Infantry Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Ignorant and Perverse. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% Honor 60% Reputation 21% Loyalty (Red Emperor) 70% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 100% Fire/Sky 70% Power Runes: Movement 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 80% Dodge 34% Drive (Chariot) 5% Jump 76% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 10% Sing 40% Speak (Heortling) 0% Speak (New Pelorian) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Lunar Empire) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 55% Game 20% Herd 10% Homeland Lore (Local) 75% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 35% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 80% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 65% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 50% Sleight 15% **Perception (+5%)** Insight (Species) 35% Listen 80% Scan 40% Search 55% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 55% Greatsword 10% Kick 20% Kopis 60% Lance 10% Pike 20% Quarterstaff 45% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 40% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 25% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 100% Small Shield 20% Spirit Magic: Bludgeon (10pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Rune Spells: Reflection (1pts) Dismiss Air Elemental (1pts) Summon Fire Elemental (1pts) Summon Moon Elemental (1pts) Summon Earth Elemental (1pts) Summon Water Elemental (1pts) Dismiss Earth Elemental (1pts) Mindblast (2pts) Melee Attacks: Kopis 60% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 100% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** NPC_3 ** Runes: Moon Movement Death Homeland: Lunar Empire, Occupation: Heavy Infantry, Rune Lord of Cult: Seven Mothers STR: 15, CON: 14, SIZ: 15, DEX: 12, INT: 14, POW: 15, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 21%, Loyalty (Red Emperor) 70%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Fire/Sky 70%, Air 60%, Moon 100%, Death 95%, Movement 95%, Skills: Medium Shield 100%, Battle 85%, Climb 80%, Meditate 80%, Listen 80%, Jump 76%, Homeland Lore (Local) 75%, Worship (Seven Mothers) 65%, Kopis 60%, Grapple 55%, Search 55%, First Aid 55%, Play Instrument 50%, Quarterstaff 45% Spirit Magic: Bludgeon (10pts), Binding Enchantment (1pts), Magic Point Enchantment (1pts) Rune Spells: Dismiss Earth Elemental (1pts), Mindblast (2pts), Reflection (1pts), Dismiss Air Elemental (1pts), Summon Fire Elemental (1pts), Summon Moon Elemental (1pts), Summon Earth Elemental (1pts), Summon Water Elemental (1pts) Attacks: Medium Shield 100% 1D4+1D4 SR 7 12/12 HP Kopis 60% 1D8+1+1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,