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--- NPC --- Runes: Beast Truth Fire/Sky Type: Player Character Homeland: Prax: Sable Riders Occupation: Priest Initiate of Cult: Yelmalio Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Fearful and Cranky. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Devotion (any) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 24% Hate (Chaos) 60% Love (Family) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Moon 10% Earth 40% Darkness 60% Fire/Sky 80% Power Runes: Truth 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 33% Drive (Chariot) 10% Jump 72% Ride (Horse) 10% Ride (Sable Antelope) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 80% Speak (Flamespeech) 25% Speak (Heortling) 0% Speak (Praxian) 65% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 35% Cult Lore (Yelmalio) 40% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 30% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 35% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 45% Small Shield 25% Spirit Magic: Light (1pts) Repair (2pts) Darkwall (2pts) Coordination (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Grapple 45% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC ** Runes: Beast Truth Fire/Sky Homeland: Prax: Sable Riders, Occupation: Priest, Initiate of Cult: Yelmalio STR: 9, CON: 12, SIZ: 14, DEX: 14, INT: 13, POW: 10, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 24%, Hate (Chaos) 60%, Love (Family) 60%, Devotion (any) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 40%, Darkness 60%, Fire/Sky 80%, Truth 85%, Beast 85%, Skills: Sing 80%, Jump 72%, Climb 70%, Speak (Praxian) 65%, Spirit Combat 50%, Herd 50%, Grapple 45%, Medium Shield 45%, Ride (Sable Antelope) 45%, Cult Lore (Yelmalio) 40%, Homeland Lore (Local) 35%, Fist 35%, Dagger 35%, Kopis 35% Spirit Magic: Darkwall (2pts), Coordination (1pts), Light (1pts), Repair (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Medium Shield 45% 1D4 SR 7 12/12 HP Grapple 45% Special SR 8 0/0 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,