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Kestrel Nightwhisper
Full Character
Stat Block
--- Kestrel Nightwhisper --- Runes: Beast Death Water Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Yinkin Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 9 (45%) Constitution: 7 (35%) Size: 17 (85%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 9 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 80% Loyalty (Tribe) 60% Loyalty (Sable Riders) 70% Honor 70% Reputation 22% Love (Family) 90% Loyalty (Argath) 60% Devotion (Yinkin) 60% Loyalty (Queen Samastina) 60% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 25% Fire/Sky 25% Moon 50% Water 60% Power Runes: Harmony 45% Fertility 25% Death 75% Truth 40% Stasis 45% Illusion 60% Man 25% Beast 75% Disorder 55% Movement 55% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 30% Drive (Chariot) 5% Jump 45% Ride (Horse) 5% Ride (Sable Antelope) 75% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Beastspeech) 45% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 35% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 50% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 50% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 20% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 45% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 45% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 60% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 50% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 60% Small Shield 25% Spirit Magic: Heal (0pts) Mobility (0pts) Speedart (0pts) Bladesharp (0pts) Protection (0pts) Rune Spells: Claws (2pts) Catseye (1pts) Charisma (1pts) Divination (1pts) Identify Secret (1pts) Melee Attacks: Kopis 60% 1D8+1+1D4 SR 5 12/12 HP Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 45% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 20% 1D4+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: History: 500 Lunars History: 800 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Kestrel Nightwhisper ** Runes: Beast Death Water Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Yinkin STR: 9, CON: 7, SIZ: 17, DEX: 15, INT: 16, POW: 15, CHA: 17, Derived Stats: Hit Points: 9, Magic Points: 15, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Loyalty (Tribe) 60%, Loyalty (Sable Riders) 70%, Hate (Chaos) 80%, Reputation 22%, Love (Family) 90%, Loyalty (Argath) 60%, Devotion (Yinkin) 60%, Loyalty (Queen Samastina) 60%, Honor 70%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Water 60%, Darkness 25%, Fire/Sky 25%, Moon 50%, Movement 55%, Harmony 45%, Fertility 25%, Death 75%, Truth 40%, Stasis 45%, Illusion 60%, Man 25%, Beast 75%, Disorder 55%, Skills: Ride (Sable Antelope) 75%, Battle 70%, Medium Shield 60%, Kopis 60%, Speak (Praxian) 60%, Survival 55%, Scan 50%, Meditate 50%, Composite Bow 50%, First Aid 50%, Herd 50%, Spirit Combat 50%, Jump 45%, Track 45% Spirit Magic: Heal (0pts), Mobility (0pts), Speedart (0pts), Bladesharp (0pts), Protection (0pts) Rune Spells: Claws (2pts), Catseye (1pts), Charisma (1pts), Divination (1pts), Identify Secret (1pts) Attacks: Medium Shield 60% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 45% 1D6+1+1D4 SR 5 10/10 HP Kopis 60% 1D8+1+1D4 SR 5 12/12 HP Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Composite Bow 50% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 20% 1D4+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: History: 500 Lunars, History: 800 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,