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--- NPC --- Runes: Beast Movement Earth Type: Player Character Homeland: Baboon Occupation: Bandit Initiate of Cult: Grandfather Baboon Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Immature and Apprehensive. She is a Common adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 8 (40%) Size: 8 (40%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: Damage Bonus: +1D4 Hit Points: 7 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 10 Passions & Reputations: Reputation 5% Love (Family) 60% Loyalty (Troop) 60% Hate (Authority) 60% Loyalty (Shaman) 60% **Cults: Grandfather Baboon - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Air 20% Earth 60% Power Runes: Movement 75% Beast 85% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 105% Dodge 55% Drive (Chariot) 20% Jump 76% Ride (Horse) 20% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Beastspeech) 50% Speak (Heortling) 0% Speak (Praxian) 15% Speak (Spiritspeech) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 30% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Grandfather Baboon) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Grandfather Baboon) 50% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 45% Scan 40% Search 30% Track 40% **Stealth (+20%)** Hide 95% Move Quietly 65% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Bite 55% Broadsword 30% Claw 65% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 50% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 35% Small Shield 35% Spirit Magic: Farsee (5pts) Rune Spells: Resurrect (3pts) Melee Attacks: 65% +1D4 SR 3 0/0 HP Large Shield 45% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Sling 50% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC ** Runes: Beast Movement Earth Homeland: Baboon, Occupation: Bandit, Initiate of Cult: Grandfather Baboon STR: 17, CON: 8, SIZ: 8, DEX: 17, INT: 13, POW: 11, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 7, Magic Points: 11, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 Passions: Love (Family) 60%, Loyalty (Troop) 60%, Hate (Authority) 60%, Loyalty (Shaman) 60%, Reputation 5%, Cults: Grandfather Baboon - Initiate - Rune Points: 1 Runes: Air 20%, Earth 60%, Fire/Sky 40%, Beast 85%, Movement 75%, Skills: Climb 105%, Hide 95%, Jump 76%, Spirit Combat 70%, Claw 65%, Move Quietly 65%, Bite 55%, Dodge 55%, Worship (Grandfather Baboon) 50%, Survival 50%, Speak (Beastspeech) 50%, Sling 50%, Fist 45%, Listen 45% Spirit Magic: Farsee (5pts) Rune Spells: Resurrect (3pts) Attacks: 65% +1D4 SR 3 0/0 HP Large Shield 45% 1D6+1D4 SR 6 16/16 HP Sling 50% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,