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--- NPC --- Runes: Man Truth Air Type: Player Character Homeland: Baboon Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: NPC is Undesirable and Giggly. He is a Heroic adventurer. (He/Him) Stats: Strength: 19 (95%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 13 Movement: Ground: 10 Passions & Reputations: Loyalty (Shaman) 70% Reputation 17% Love (Family) 60% Loyalty (Troop) 60% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 80% Power Runes: Truth 85% Beast 10% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 115% Dodge 75% Drive (Chariot) 15% Jump 58% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 35% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Beastspeech) 55% Speak (Heortling) 0% Speak (Praxian) 20% Speak (Spiritspeech) 45% **Knowledge (+10%)** Alchemy 0% Animal Lore 35% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Daka Fal) 60% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Animal) 25% Lore (Local) 0% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 30% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 15% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Daka Fal) 25% Worship (Grandfather Baboon) 35% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 50% Scan 45% Search 35% Track 35% **Stealth (+15%)** Hide 50% Move Quietly 60% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 45% Battle Axe 30% Bite 65% Broadsword 30% Claw 80% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 40% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 35% Spirit Magic: Protection (1pts) Multimissile (10pts) Detect Spirit (1pts) Detect Undead (1pts) Disruption (1pts) Rune Spells: Axis Mundi (1pts) Discorporation (1pts) Incarnate Ancestor (3pts) Melee Attacks: 80% +1D4 SR 3 0/0 HP Medium Shield 35% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** NPC ** Runes: Man Truth Air Homeland: Baboon, Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 19, CON: 11, SIZ: 12, DEX: 16, INT: 17, POW: 13, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 13, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Troop) 60%, Loyalty (Shaman) 70%, Reputation 17%, Love (Family) 60%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 80%, Man 85%, Beast 10%, Truth 85%, Skills: Climb 115%, Spirit Combat 95%, Claw 80%, Dodge 75%, Bite 65%, Move Quietly 60%, Cult Lore (Daka Fal) 60%, Jump 58%, Speak (Beastspeech) 55%, Hide 50%, Listen 50%, 2H Spear 45%, Grapple 45%, Crossbows 45% Spirit Magic: Disruption (1pts), Protection (1pts), Multimissile (10pts), Detect Spirit (1pts), Detect Undead (1pts) Rune Spells: Axis Mundi (1pts), Discorporation (1pts), Incarnate Ancestor (3pts) Attacks: 80% +1D4 SR 3 0/0 HP Medium Shield 35% 1D4+1D4 SR 6 12/12 HP Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,