The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
NPC
Full Character
Stat Block
--- NPC --- Runes: Beast Death Air Type: Player Character Homeland: Prax: Sable Riders Occupation: Assistant Shaman Initiate of Cult: Odayla Standard of Living: Poor Income: 20 L Ransom: 250 L Description: NPC is Serious and Playful. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 14 (70%) Dexterity: 6 (30%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% **Cults: Odayla - Initiate - Rune Points: 1 Elemental Runes: Air 60% Moon 10% Darkness 20% Power Runes: Beast 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 7% Drive (Chariot) 0% Jump 13% Ride (Horse) 0% Ride (Sable Antelope) 35% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 55% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Spiritspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Odayla) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 60% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Odayla) 25% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 55% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 25% Lance 15% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 15% Spirit Magic: Heal (5pts) Disruption (1pts) Protection (3pts) Detect Life (1pts) Rune Spells: Claws (2pts) Melee Attacks: Kopis 25% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 25% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** NPC ** Runes: Beast Death Air Homeland: Prax: Sable Riders, Occupation: Assistant Shaman, Initiate of Cult: Odayla STR: 11, CON: 10, SIZ: 14, DEX: 6, INT: 14, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Love (Family) 70%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Reputation 5%, Hate (Chaos) 60%, Cults: Odayla - Initiate - Rune Points: 1 Runes: Moon 10%, Darkness 20%, Air 60%, Beast 75%, Death 75%, Skills: Spirit Combat 85%, Peaceful Cut 60%, Track 55%, Sing 55%, Speak (Praxian) 50%, Herd 50%, Climb 35%, Homeland Lore (Local) 35%, Ride (Sable Antelope) 35%, First Aid 30%, Survival 30%, Meditate 30%, Scan 30%, Customs (Sable Tribe) 30% Spirit Magic: Heal (5pts), Disruption (1pts), Protection (3pts), Detect Life (1pts) Rune Spells: Claws (2pts) Attacks: Kopis 25% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 25% 1D4+1D4 SR 9 12/12 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,