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NPC_3
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--- NPC_3 --- Runes: Harmony Illusion Fire/Sky Type: Player Character Homeland: Pelanda: Arir Occupation: Chariot Driver Initiate of Cult: Eurmal Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Cowardly and Impartial. They is a Heroic adventurer. (They/Them) Stats: Strength: 13 (65%) Constitution: 9 (45%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 19% Hate (Authority) 60% Loyalty (Temple) 60% Loyalty (Clan Or Shaman) 60% Devotion (Arakang Or Ulurda) 60% Honor 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 80% Air 60% Power Runes: Illusion 85% Harmony 85% Beast 10% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 54% Drive (Chariot) 55% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 30% Dance 35% Disguise 10% Fast Talk 40% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Carmanian) 15% Speak (Heortling) 0% Speak (New Pelorian) 55% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 95% Bureacracy 0% Celestial Lore 15% Cult Lore (Arakang Or Ulurda) 30% Cult Lore (Eurmal) 25% Cult Lore (Orlanth) 0% Customs (Arirae) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 15% Homeland Lore (Arir) 40% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 30% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Streetwise 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 10% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 50% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 50% Search 35% Track 25% **Stealth (+5%)** Hide 15% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 80% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 50% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 55% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Ignite (1pts) Glamour (2pts) Silence (1pts) Disruption (1pts) Rune Spells: Illusory Taste (1pts) Illusory Motion (1pts) Illusory Substance (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 25% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** NPC_3 ** Runes: Harmony Illusion Fire/Sky Homeland: Pelanda: Arir, Occupation: Chariot Driver, Initiate of Cult: Eurmal STR: 13, CON: 9, SIZ: 14, DEX: 12, INT: 17, POW: 9, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Temple) 60%, Loyalty (Clan Or Shaman) 60%, Devotion (Arakang Or Ulurda) 60%, Honor 60%, Reputation 19%, Hate (Authority) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Air 60%, Earth 40%, Illusion 85%, Harmony 85%, Beast 10%, Skills: Battle 95%, Broadsword 80%, Homeland Lore (Local) 65%, Drive (Chariot) 55%, Sling 55%, Speak (New Pelorian) 55%, Dodge 54%, Worship (Eurmal) 50%, Scan 50%, Whip 50%, Homeland Lore (Arir) 40%, Fast Talk 40%, Climb 40%, Jump 36% Spirit Magic: Ignite (1pts), Glamour (2pts), Silence (1pts), Disruption (1pts) Rune Spells: Illusory Taste (1pts), Illusory Motion (1pts), Illusory Substance (1pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 25% 1D4+1D4 SR 8 12/12 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,