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--- NPC --- Runes: Death Harmony Moon Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Crimson Bat Standard of Living: Poor Income: 20 L Ransom: 250 L Description: NPC is Sarcastic and Eager. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 10 (50%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Crimson Bat - Initiate - Rune Points: 1 Elemental Runes: Moon 60% Darkness 20% Fire/Sky 40% Air 10% Power Runes: Death 75% Harmony 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Spiritspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Crimson Bat) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 15% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Crimson Bat) 55% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Arbalest (Mounted On Crimson Bat) 35% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Disruption (1pts) Visibility (2pts) Detect Life (1pts) Shimmer (4pts) Rune Spells: Dismiss Darkness Elemental (1pts) Melee Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** NPC ** Runes: Death Harmony Moon Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Crimson Bat STR: 9, CON: 10, SIZ: 16, DEX: 13, INT: 15, POW: 16, CHA: 10, Derived Stats: Hit Points: 11, Magic Points: 16, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Crimson Bat - Initiate - Rune Points: 1 Runes: Air 10%, Moon 60%, Darkness 20%, Fire/Sky 40%, Death 75%, Harmony 75%, Skills: Spirit Combat 80%, Worship (Crimson Bat) 55%, Climb 55%, Medium Shield 50%, Crossbows 45%, Jump 44%, Dagger 35%, Homeland Lore (Local) 35%, Fist 35%, Farm 35%, Arbalest (Mounted On Crimson Bat) 35%, Cult Lore (Crimson Bat) 35%, Large Shield 35%, Broadsword 35% Spirit Magic: Shimmer (4pts), Disruption (1pts), Visibility (2pts), Detect Life (1pts) Rune Spells: Dismiss Darkness Elemental (1pts) Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,