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--- NPC --- Runes: Beast Movement Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Fisher Initiate of Cult: Issaries Standard of Living: Poor Income: 60 L Ransom: 200 L Description: NPC is Impudent and Picky. She is a Common adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 8 (40%) Size: 6 (30%) Dexterity: 9 (45%) Intelligence: 16 (80%) Power: 7 (35%) Charisma: 8 (40%) Derived Stats: Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 7 Healing Rate: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 5% Love (Family) 60% **Cults: Issaries - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 20% Fire/Sky 40% Power Runes: Beast 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 70% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 0% Swim 120% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 20% Intimidate 10% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 40% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 25% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 15% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 25% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 30% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 55% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 55% Small Shield 20% Spirit Magic: Repair (2pts) Mobility (1pts) Detect Enemies (1pts) Rune Spells: Passage (1pts) Melee Attacks: Dagger 30% 1D4+2 SR 10 6/6 HP Medium Shield 55% 1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 55% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** NPC ** Runes: Beast Movement Air Homeland: Durulz (Ducks), Occupation: Fisher, Initiate of Cult: Issaries STR: 8, CON: 8, SIZ: 6, DEX: 9, INT: 16, POW: 7, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 7, Magic Points: 7, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 5%, Love (Family) 60%, Cults: Issaries - Initiate - Rune Points: 1 Runes: Air 70%, Earth 20%, Fire/Sky 40%, Movement 75%, Beast 75%, Skills: Swim 120%, Boat 70%, Javelin 55%, Medium Shield 55%, Climb 50%, Speak (Heortling) 45%, Scan 40%, Lore (Local) 40%, Farm 35%, Homeland Lore (Local) 35%, Lore (River) 35%, Customs (Heortling) 30%, Dagger 30%, Grapple 30% Spirit Magic: Repair (2pts), Mobility (1pts), Detect Enemies (1pts) Rune Spells: Passage (1pts) Attacks: Dagger 30% 1D4+2 SR 10 6/6 HP Medium Shield 55% 1D4 SR 9 12/12 HP Thrown Javelin 55% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,