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Kujubbi
Full Character
Stat Block
--- Kujubbi --- Runes: Movement Truth Fire/Sky Type: Player Character Homeland: Prax: Sable Riders Occupation: Bandit Initiate of Cult: Yelmalio Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 16 (80%) Derived Stats: Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 70% Air 20% Moon 60% Power Runes: Movement 90% Man 50% Truth 90% Illusion 10% Stasis 10% Disorder 50% Harmony 50% Fertility 50% Death 50% Beast 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 49% Drive (Chariot) 0% Jump 31% Ride (Horse) 0% Ride (Sable Antelope) 60% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Flamespeech) 25% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 35% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 45% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 45% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 90% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 35% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 40% Small Shield 20% Spirit Magic: Farsee (1pts) Repair (1pts) Coordination (2pts) Detect (Substance) (Gold) (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Kopis 90% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 35% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Kujubbi ** Runes: Movement Truth Fire/Sky Homeland: Prax: Sable Riders, Occupation: Bandit, Initiate of Cult: Yelmalio STR: 14, CON: 12, SIZ: 17, DEX: 12, INT: 16, POW: 16, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Loyalty (Tribe) 60%, Honor 60%, Reputation 5%, Hate (Chaos) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 70%, Air 20%, Moon 60%, Harmony 50%, Fertility 50%, Beast 50%, Death 50%, Man 50%, Truth 90%, Movement 90%, Stasis 10%, Disorder 50%, Illusion 10%, Skills: Kopis 90%, Ride (Sable Antelope) 60%, Survival 60%, Speak (Praxian) 55%, Dodge 49%, Track 45%, Worship (Yelmalio) 45%, Spirit Combat 45%, Herd 40%, Medium Shield 40%, Cult Lore (Yelmalio) 35%, Javelin 35%, Homeland Lore (Local) 35%, Hide 35% Spirit Magic: Detect (Substance) (Gold) (1pts), Farsee (1pts), Repair (1pts), Coordination (2pts) Rune Spells: Sunbright (2pts), Catseye (1pts) Attacks: Kopis 90% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 35% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,