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Hermel
Full Character
Stat Block
--- Hermel --- Runes: Death Man Air Type: Player Character Homeland: Old Pavis Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: A rough-looking woodsman, with an easy smile and a slightly predatory air Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 11 (55%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 9% Love (Family) 70% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 50% Fire/Sky 20% Power Runes: Truth 50% Stasis 50% Disorder 50% Fertility 25% Man 75% Death 75% Movement 50% Beast 25% Harmony 50% Illusion 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Ride (Zebra) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 15% Charm 15% Dance 10% Disguise 5% Fast Talk 10% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Old Pavic) 50% Speak (Trade Talk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 65% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Foundchild) 45% Customs (Heortling) 0% Customs (Old Pavic) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 45% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Foundchild) 40% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Craft (Mason) 25% Devise 10% Play Instrument 10% Sleight 15% Throw 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 80% **Stealth (+5%)** Hide 60% Move Quietly 25% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 30% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 75% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 35% Small Shield 20% Melee Attacks: Medium Shield 35% 1D4 SR 8 12/12 HP 1H Short Spear 30% 1D6+1 SR 7 10/10 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: History: 200 Lunars Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hermel ** Runes: Death Man Air Homeland: Old Pavis, Occupation: Hunter, Initiate of Cult: Foundchild STR: 13, CON: 14, SIZ: 11, DEX: 12, INT: 14, POW: 11, CHA: 10, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 9%, Love (Family) 70%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 60%, Earth 50%, Man 75%, Death 75%, Movement 50%, Illusion 50%, Beast 25%, Harmony 50%, Truth 50%, Stasis 50%, Disorder 50%, Fertility 25%, Skills: Track 80%, Composite Bow 75%, Animal Lore 65%, Hide 60%, Speak (Old Pavic) 50%, Listen 50%, Spirit Combat 45%, Cult Lore (Foundchild) 45%, Peaceful Cut 45%, Worship (Foundchild) 40%, Scan 40%, Climb 40%, Jump 36%, Medium Shield 35% Attacks: Medium Shield 35% 1D4 SR 8 12/12 HP 1H Short Spear 30% 1D6+1 SR 7 10/10 HP Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: History: 200 Lunars, Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,