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Charzaa
Full Character
Stat Block
--- Charzaa --- Runes: Man Death Fire/Sky Type: Player Character Homeland: Prax: Sable Riders Occupation: Light Cavalry Initiate of Cult: Waha Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Hate (Tuskriders) 60% Honor 70% Reputation 10% Hate (Chaos) 60% Love (Family) 60% Devotion (Waha) 60% Loyalty (Tribe) 60% Hate (Morokanth) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Water 5% Darkness 30% Fire/Sky 70% Air 5% Moon 20% Power Runes: Man 75% Stasis 50% Disorder 50% Illusion 50% Movement 50% Fertility 25% Beast 25% Death 75% Truth 50% Harmony 50% Skills: **Agility (+10%)** Dodge 69% Jump 61% Ride (Sable Antelope) 85% **Communication (+0%)** Sing 30% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Battle 45% Cult Lore (Waha) 40% Customs (Sable Tribe) 40% First Aid 35% Herd 40% Peaceful Cut 60% Survival 30% **Magic (+5%)** Meditate 10% Spirit Combat 60% Understand Herd Beast 15% Worship (Waha) 50% **Manipulation (+15%)** **Perception (+5%)** Listen 50% Scan 65% **Stealth (+10%)** **Melee (+15%)** Dagger 40% Kopis 60% Lance 80% **Ranged (+15%)** Composite Bow 80% **Shield (+15%)** Medium Shield 65% Spirit Magic: Heal (1pts) Slow (0pts) Second Sight (0pts) Rune Spells: Summon Elemental (Earth) (1pts) Dismiss Elemental (Earth) (1pts) Axis Mundi (1pts) Melee Attacks: Kopis 60% 1D8+1+1D4 SR 5 12/12 HP Lance 80% 1D10+1+1D4 SR 3 10/10 HP Dagger 40% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Charzaa ** Runes: Man Death Fire/Sky Homeland: Prax: Sable Riders, Occupation: Light Cavalry, Initiate of Cult: Waha STR: 11, CON: 14, SIZ: 14, DEX: 17, INT: 15, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Devotion (Waha) 60%, Loyalty (Tribe) 60%, Hate (Morokanth) 60%, Hate (Tuskriders) 60%, Honor 70%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Air 5%, Moon 20%, Earth 50%, Water 5%, Darkness 30%, Fire/Sky 70%, Illusion 50%, Movement 50%, Fertility 25%, Man 75%, Stasis 50%, Disorder 50%, Harmony 50%, Beast 25%, Death 75%, Truth 50%, Skills: Ride (Sable Antelope) 85%, Lance 80%, Composite Bow 80%, Dodge 69%, Scan 65%, Medium Shield 65%, Jump 61%, Kopis 60%, Peaceful Cut 60%, Spirit Combat 60%, Worship (Waha) 50%, Speak (Praxian) 50%, Listen 50%, Battle 45% Spirit Magic: Slow (0pts), Second Sight (0pts), Heal (1pts) Rune Spells: Dismiss Elemental (Earth) (1pts), Axis Mundi (1pts), Summon Elemental (Earth) (1pts) Attacks: Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Kopis 60% 1D8+1+1D4 SR 5 12/12 HP Lance 80% 1D10+1+1D4 SR 3 10/10 HP Dagger 40% 1D4+2+1D4 SR 7 6/6 HP Composite Bow 80% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,