The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Vastyr Bloody-Shirt
Full Character
Stat Block
--- Vastyr Bloody-Shirt --- Runes: Air Disorder Movement Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Vastyr is the victor of ten bloody duels; a former Greenhaft thane, he left his clan to earn coin with his sword, fighting in other men’s feuds and wars. He joined Ivartha’s attempt to carve out a new clan in Torkan’s Vale. After he lost his first duel, when Ivartha’s cousin Ortossi Ketilsson beat him to within an inch of his life, the two became lovers and friends. Ivartha helped nurse his wounds, but the love affair has long since ended; Vastyr still hungers for a re-match with both Ivartha and her young cousin. Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% Reputation 16% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Air 90% Earth 40% Power Runes: Movement 85% Disorder 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 60% Drive (Chariot) 10% Jump 38% Ride (Horse) 20% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 45% Sing 35% Speak (Heortling) 80% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 75% Celestial Lore 10% Cult Lore (Orlanth) 40% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Orlanth) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 60% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 55% Broadsword 85% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 35% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 75% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 40% Small Shield 25% Spirit Magic: Protection (2pts) Mobility (1pts) Bladesharp (1pts) Disruption (1pts) Rune Spells: Wind Warp (1pts) Summons of Evil (3pts) Summon Air Elemental (1pts) Melee Attacks: Broadsword 85% 1D8+1+1D4 SR 7 12/12 HP Large Shield 85% 1D6+1D4 SR 8 16/16 HP 1H Battle Axe 55% 1D8+2+1D4 SR 8 8/8 HP Ranged Attacks: Sling 75% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Vastyr Bloody-Shirt ** Runes: Air Disorder Movement Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth STR: 18, CON: 13, SIZ: 14, DEX: 11, INT: 14, POW: 11, CHA: 13, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (Orlanth) 60%, Honor 60%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Darkness 60%, Disorder 85%, Movement 85%, Skills: Broadsword 85%, Large Shield 85%, Speak (Heortling) 80%, Battle 75%, Sling 75%, Dodge 60%, Listen 60%, Climb 55%, Battle Axe 55%, Orate 45%, Scan 40%, Medium Shield 40%, Cult Lore (Orlanth) 40%, Jump 38% Spirit Magic: Mobility (1pts), Bladesharp (1pts), Disruption (1pts), Protection (2pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Summon Air Elemental (1pts) Attacks: Broadsword 85% 1D8+1+1D4 SR 7 12/12 HP Large Shield 85% 1D6+1D4 SR 8 16/16 HP 1H Battle Axe 55% 1D8+2+1D4 SR 8 8/8 HP Sling 75% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,