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Sha
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Stat Block
--- Sha --- Runes: Harmony Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 18 (90%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 19 (95%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 19 Movement: Ground: 8 Passions & Reputations: Love (Family) 90% Hate (Tuskriders) 60% Hate (Foreign Culture) 60% Devotion (Orlanth) 60% Loyalty (Feathered Horse Queen) 60% Reputation 33% Hate (Trolls) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Moon 20% Earth 25% Water 25% Darkness 40% Fire/Sky 60% Air 10% Power Runes: Death 50% Harmony 75% Beast 50% Stasis 50% Disorder 25% Truth 75% Movement 50% Illusion 25% Fertility 50% Man 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Any) 10% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 25% Disguise 15% Fast Talk 40% Intimidate 25% Intrigue 35% Orate 65% Sing 40% Speak (Stormspeak) 20% Speak (Stormspeech) 45% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 10% Battle 30% Bureacracy 30% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 60% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Heortling) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 45% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 40% Scan 30% Search 40% Track 10% **Stealth (-15%)** Hide 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 50% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 40% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 65% Small Shield 20% Spirit Magic: Demoralize (1pts) Protection (2pts) Detect Enemies (1pts) Rune Spells: Flight (1pts) Lightning (1pts) Earth Shield (3pts) Melee Attacks: Broadsword 40% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 15% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 50% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Sling 20% 1D8 SR 3 80/80 HP Rng 80 Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 25% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Sha ** Runes: Harmony Truth Fire/Sky Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 11, CON: 11, SIZ: 18, DEX: 11, INT: 12, POW: 19, CHA: 15, Derived Stats: Hit Points: 14, Magic Points: 19, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Trolls) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 33%, Hate (Tuskriders) 60%, Hate (Foreign Culture) 60%, Love (Family) 90%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Air 10%, Moon 20%, Earth 25%, Water 25%, Beast 50%, Death 50%, Harmony 75%, Stasis 50%, Disorder 25%, Movement 50%, Truth 75%, Man 50%, Illusion 25%, Fertility 50%, Skills: Orate 65%, Medium Shield 65%, Homeland Lore (Local) 60%, 1H Spear 50%, Speak (Stormspeech) 45%, Manage Household 45%, Spirit Combat 45%, Fast Talk 40%, Climb 40%, Sing 40%, Listen 40%, Search 40%, Broadsword 40%, Charm 35% Spirit Magic: Demoralize (1pts), Protection (2pts), Detect Enemies (1pts) Rune Spells: Earth Shield (3pts), Flight (1pts), Lightning (1pts) Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 50% 1D6+1+1D4 SR 6 10/10 HP Broadsword 40% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 15% 1D8+2+1D4 SR 7 8/8 HP Thrown Javelin 25% 1D10+1D2 SR 3 8/8 HP Rng 20 Sling 20% 1D8 SR 3 80/80 HP Rng 80 Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,