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Iguinho
Full Character
Stat Block
--- Iguinho --- Runes: Moon Movement Truth Type: Player Character Homeland: Prax: High Llama Rider Occupation: Heavy Infantry Initiate of Cult: Maran Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 7 (35%) Power: 18 (90%) Charisma: 7 (35%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Tribe) 60% Love (A Minha Gatinha) 60% Hate (Chaos) 60% Loyalty (Unit) 60% Hate (Sartarites) 60% Devotion (Maran Gor) 60% Loyalty (High Lhama Tribe) 60% Hate (Traidor Dos High Lhama) 60% Reputation 10% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 55% Water 45% Power Runes: Stasis 25% Harmony 50% Fertility 50% Disorder 50% Illusion 25% Truth 75% Man 50% Beast 50% Death 50% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 27% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Ride (High Llama) 55% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 30% Disguise 5% Fast Talk 5% Intimidate 40% Intrigue 5% Orate 10% Sing 20% Speak (Earthtongue) 30% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Animal Lore 5% Battle 65% Celestial Lore 5% Cult Lore (Maran Gor) 15% Customs (High Llama Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 25% Game 15% Herd 35% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Survival 35% Treat Disease 5% Treat Poison 5% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Chaos 35% Spirit Combat 50% Worship (Maran Gor) 30% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-15%)** **Melee (+0%)** 1H Axe 45% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 25% 2H Hammer 55% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 35% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 20% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 15% Rock 15% Self Bow 5% Sling 20% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 40% Spirit Magic: Heal (3pts) Slow (1pts) Detect Enemies (1pts) Rune Spells: Create Fissure (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 9 6/6 HP Small Axe 45% 1D6+1+1D4 SR 9 6/6 HP Great Hammer 55% 2D6+2+1D4 SR 6 5/5 HP Small Shield 40% 1D3+1D4 SR 8 8/8 HP Ranged Attacks: Sling 20% 1D8 SR 3 80/80 HP Rng 80 Thrown Axe 10% 1D6+1D2 SR 3 6/6 HP Rng 20 Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Iguinho ** Runes: Moon Movement Truth Homeland: Prax: High Llama Rider, Occupation: Heavy Infantry, Initiate of Cult: Maran Gor STR: 13, CON: 12, SIZ: 13, DEX: 11, INT: 7, POW: 18, CHA: 7, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Love (A Minha Gatinha) 60%, Reputation 10%, Loyalty (Unit) 60%, Hate (Sartarites) 60%, Devotion (Maran Gor) 60%, Loyalty (High Lhama Tribe) 60%, Hate (Traidor Dos High Lhama) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Water 45%, Moon 80%, Earth 55%, Stasis 25%, Harmony 50%, Fertility 50%, Disorder 50%, Illusion 25%, Truth 75%, Man 50%, Beast 50%, Death 50%, Movement 75%, Skills: Battle 65%, Jump 63%, 2H Hammer 55%, Ride (High Llama) 55%, Speak (Praxian) 50%, Spirit Combat 50%, 1H Axe 45%, Climb 45%, Intimidate 40%, Small Shield 40%, Sense Chaos 35%, Scan 35%, Herd 35%, Listen 35% Spirit Magic: Slow (1pts), Detect Enemies (1pts), Heal (3pts) Rune Spells: Create Fissure (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 35% 1D4+2+1D4 SR 9 6/6 HP Small Axe 45% 1D6+1+1D4 SR 9 6/6 HP Great Hammer 55% 2D6+2+1D4 SR 6 5/5 HP Small Shield 40% 1D3+1D4 SR 8 8/8 HP Sling 20% 1D8 SR 3 80/80 HP Rng 80 Thrown Axe 10% 1D6+1D2 SR 3 6/6 HP Rng 20 Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,