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Garis
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--- Garis --- Runes: Darkness Death Disorder Type: Player Character Homeland: Sartar Occupation: Merchant Initiate of Cult: Orlanth Thunderous Standard of Living: Free Income: 500 L Ransom: 500 L Description: I hate Telmori and am passionate about Honor (and Agile Development) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 12 (60%) Power: 17 (85%) Charisma: 18 (90%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Colymar) 60% Loyalty (Hereborn) 60% Love (Family) 70% Loyalty (Clan) 60% Star Heart 64% Hate (Telmori) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 64% Honor 60% Reputation 22% **Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Elemental Runes: Air 20% Earth 50% Darkness 79% Fire/Sky 31% Power Runes: Fertility 25% Stasis 50% Disorder 75% Man 50% Beast 50% Movement 50% Harmony 25% Illusion 50% Death 75% Truth 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Ride (Elk) 25% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 50% Charm 30% Dance 40% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 40% Sing 45% Speak (Sartar) 25% Speak (Stormspeech) 50% Speak (Tradetalk) 55% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Customs (Sartar) 15% Elder Race Lore (Elves) 10% Evaluate 45% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 47% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Sartar) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+15%)** Meditate 40% Prepare Corpse 25% Spirit Combat 54% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-10%)** **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Melee Attacks: Heavy Mace 20% 1D8+2+1D4 SR 7 10/10 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Sling 10% 1D8 SR 3 80/80 HP Rng 80 Arbalest 30% 3D6+1 SR 3 10/10 HP Rng 150 Thrown Rock 20% 1D4+1D2 SR 3 20/20 HP Rng 20 Composite Bow 20% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Garis ** Runes: Darkness Death Disorder Homeland: Sartar, Occupation: Merchant, Initiate of Cult: Orlanth Thunderous STR: 11, CON: 12, SIZ: 16, DEX: 10, INT: 12, POW: 17, CHA: 18, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Colymar) 60%, Loyalty (Hereborn) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 64%, Honor 60%, Reputation 22%, Star Heart 64%, Hate (Telmori) 60%, Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Runes: Air 20%, Earth 50%, Darkness 79%, Fire/Sky 31%, Stasis 50%, Disorder 75%, Fertility 25%, Man 50%, Beast 50%, Movement 50%, Harmony 25%, Death 75%, Truth 50%, Illusion 50%, Skills: Speak (Tradetalk) 55%, Spirit Combat 54%, Speak (Stormspeech) 50%, Bargain 50%, Homeland Lore (Local) 47%, Sing 45%, Evaluate 45%, Manage Household 45%, Climb 45%, Meditate 40%, Dance 40%, Orate 40%, Medium Shield 35%, Farm 35% Attacks: Heavy Mace 20% 1D8+2+1D4 SR 7 10/10 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Sling 10% 1D8 SR 3 80/80 HP Rng 80 Arbalest 30% 3D6+1 SR 3 10/10 HP Rng 150 Thrown Rock 20% 1D4+1D2 SR 3 20/20 HP Rng 20 Composite Bow 20% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,