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Ylva
Full Character
Stat Block
--- Ylva --- Runes: Beast Movement Air Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 10 (50%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Movement: Ground: 8 Ground: 8 Passions & Reputations: Love (Family) 90% Devotion (Telmor) 60% Honor 60% Reputation 23% Loyalty (Sartar) 70% Hate (Lunar Empire) 80% Loyalty (Queen Samastina) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Telmor - Initiate - Rune Points: 4 Elemental Runes: Darkness 15% Air 70% Moon 65% Earth 25% Power Runes: Disorder 50% Beast 75% Death 55% Man 25% Illusion 50% Movement 75% Truth 50% Fertility 45% Stasis 25% Harmony 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 45% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 60% **Stealth (+5%)** Hide 25% Move Quietly 50% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 100% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 60% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 55% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 55% Spirit Magic: Heal (0pts) Parry (0pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Broadsword 100% 1D8+1+1D4 SR 6 12/12 HP Shortsword 60% 1D6+1+1D4 SR 7 12/12 HP Small Shield 55% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 538 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Ylva ** Runes: Beast Movement Air Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Telmor STR: 18, CON: 16, SIZ: 13, DEX: 14, INT: 14, POW: 15, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 15, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Sartar) 70%, Hate (Lunar Empire) 80%, Loyalty (Queen Samastina) 70%, Honor 60%, Reputation 23%, Love (Family) 90%, Devotion (Telmor) 60%, Cults: Telmor - Initiate - Rune Points: 4 Runes: Earth 25%, Darkness 15%, Air 70%, Moon 65%, Man 25%, Illusion 50%, Movement 75%, Truth 50%, Fertility 45%, Stasis 25%, Harmony 50%, Beast 75%, Death 55%, Disorder 50%, Skills: Broadsword 100%, Spirit Combat 80%, Battle 70%, Dagger 65%, Shortsword 60%, Track 60%, Small Shield 55%, Sling 55%, Jump 52%, Speak (Heortling) 50%, Move Quietly 50%, Climb 50%, Medium Shield 45%, Sing 45% Spirit Magic: Heal (0pts), Parry (0pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Wolfrunning (2pts), Transform Self (2pts) Attacks: Dagger 65% 1D4+2+1D4 SR 8 6/6 HP Broadsword 100% 1D8+1+1D4 SR 6 12/12 HP Shortsword 60% 1D6+1+1D4 SR 7 12/12 HP Small Shield 55% 1D3+1D4 SR 7 8/8 HP Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 538 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,