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NPC_4
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--- NPC_4 --- Runes: Harmony Movement Air Type: Player Character Homeland: Dark Troll Adventurer Occupation: Heavy Infantry Initiate of Cult: Donandar Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Hopeless and Goofy. He is a Common adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 6 (30%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 8 (40%) Derived Stats: Healing Rate: 1 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 8 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Loyalty (Troupe) 60% **Cults: Donandar - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 20% Darkness 10% Fire/Sky 40% Power Runes: Movement 75% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 10% Art 0% Bargain 0% Charm 20% Dance 15% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Donandar) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% Troll Lore 30% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 15% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Donandar) 30% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 70% Sleight 20% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 50% 1H Spear 15% 2H Axe 15% 2H Hammer 65% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 25% Rock 25% Self Bow 15% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 70% Medium Shield 25% Small Shield 35% Spirit Magic: Heal (2pts) Glamour (2pts) Coordination (1pts) Rune Spells: Illusory Sight (1pts) Melee Attacks: Great Hammer 65% 2D6+2+1D4 SR 4 5/5 HP Large Shield 70% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** NPC_4 ** Runes: Harmony Movement Air Homeland: Dark Troll Adventurer, Occupation: Heavy Infantry, Initiate of Cult: Donandar STR: 15, CON: 6, SIZ: 17, DEX: 13, INT: 16, POW: 13, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 8, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Honor 60%, Reputation 10%, Loyalty (Troupe) 60%, Cults: Donandar - Initiate - Rune Points: 1 Runes: Darkness 10%, Fire/Sky 40%, Air 60%, Earth 20%, Harmony 75%, Movement 75%, Skills: Large Shield 70%, Play Instrument 70%, 2H Hammer 65%, 1H Mace 50%, Listen 50%, Battle 45%, Scan 40%, Climb 40%, Jump 39%, Fist 35%, Homeland Lore (Local) 35%, Small Shield 35%, Spirit Combat 35%, Crossbows 35% Spirit Magic: Glamour (2pts), Coordination (1pts), Heal (2pts) Rune Spells: Illusory Sight (1pts) Attacks: Great Hammer 65% 2D6+2+1D4 SR 4 5/5 HP Large Shield 70% 1D6+1D4 SR 6 16/16 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,