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NPC_3
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Stat Block
--- NPC_3 --- Runes: Harmony Air Type: Player Character Homeland: Lunar Empire Occupation: Bandit Initiate of Cult: Valind Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Happy and Elated. He is a Common adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 10 (50%) Power: 5 (25%) Charisma: 4 (20%) Derived Stats: Spirit Damage: 1D3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 5 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Hate (Authority) 60% Loyalty (Red Emperor) 60% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% **Cults: Valind - Initiate - Rune Points: 1 Elemental Runes: Air 60% Moon 10% Earth 20% Fire/Sky 40% Power Runes: Harmony 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 59% Ride (Horse) 15% Swim 25% **Communication (-10%)** Act -5% Art -5% Bargain -5% Charm 5% Dance 0% Disguise -5% Fast Talk -5% Intimidate 15% Intrigue 5% Orate 0% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 0% Speak (Stormspeech) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 10% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 10% Cult Lore (Valind) 15% Customs (Heortling) 0% Customs (Lunar Empire) 10% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Plant) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 90% Treat Disease 5% Treat Poison 5% **Magic (-10%)** Meditate 15% Prepare Corpse 0% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 10% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Valind) 10% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 35% Lance 15% Pike 55% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 60% Small Shield 25% Spirit Magic: Strength (2pts) Dispel Magic (1pts) Rune Spells: Summon Air Elemental (1pts) Melee Attacks: Pike 55% 2D6+1+1D4 SR 4 12/12 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC_3 ** Runes: Harmony Air Homeland: Lunar Empire, Occupation: Bandit, Initiate of Cult: Valind STR: 18, CON: 12, SIZ: 13, DEX: 13, INT: 10, POW: 5, CHA: 4, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 5, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Red Emperor) 60%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Reputation 5%, Hate (Chaos) 60%, Hate (Authority) 60%, Cults: Valind - Initiate - Rune Points: 1 Runes: Fire/Sky 40%, Air 60%, Moon 10%, Earth 20%, Harmony 75%, Skills: Survival 90%, Medium Shield 60%, Jump 59%, Pike 55%, Climb 50%, Crossbows 45%, Hide 40%, Dodge 36%, Grapple 35%, Fist 35%, Kopis 35%, Large Shield 35%, Homeland Lore (Local) 30%, Quarterstaff 25% Spirit Magic: Strength (2pts), Dispel Magic (1pts) Rune Spells: Summon Air Elemental (1pts) Attacks: Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Pike 55% 2D6+1+1D4 SR 4 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,