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NPC_5
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--- NPC_5 --- Runes: Disorder Truth Fire/Sky Type: Player Character Homeland: Yellow Elf Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Naughty and Stately. She is a Heroic adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 8 (40%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Forest) 60% Loyalty (Temple) 60% Hate (Uz) 60% Reputation 14% Hate (Mostali) 60% Loyalty (Unit) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 80% Power Runes: Disorder 85% Plant 10% Truth 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 105% Dodge 44% Drive (Chariot) 15% Jump 86% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 55% Speak (Flamespeech) 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 45% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 25% Worship (Orlanth) 0% Worship (Yelmalio) 15% **Manipulation (+15%)** Conceal 35% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Elfsense 40% Insight (Species) 25% Listen 70% Scan 40% Search 30% Track 30% **Stealth (+15%)** Hide 40% Move Quietly 40% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 45% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 85% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 90% Spirit Magic: Farsee (4pts) Repair (2pts) Darkwall (2pts) Rune Spells: Sunbright (2pts) Catseye (1pts) Melee Attacks: Small Shield 90% 1D3 SR 6 8/8 HP Lance 45% 1D10+1 SR 3 10/10 HP Ranged Attacks: Elf Bow 85% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** NPC_5 ** Runes: Disorder Truth Fire/Sky Homeland: Yellow Elf, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 7, CON: 11, SIZ: 12, DEX: 17, INT: 16, POW: 8, CHA: 11, Derived Stats: Magic Points: 8, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Mostali) 60%, Loyalty (Unit) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Hate (Uz) 60%, Reputation 14%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Truth 85%, Disorder 85%, Plant 10%, Skills: Climb 105%, Small Shield 90%, Jump 86%, Elf Bow 85%, Listen 70%, Plant Lore 65%, Battle 55%, Sing 55%, Spirit Combat 55%, Lance 45%, First Aid 45%, Dodge 44%, Grapple 40%, Fist 40% Spirit Magic: Farsee (4pts), Repair (2pts), Darkwall (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Lance 45% 1D10+1 SR 3 10/10 HP Small Shield 90% 1D3 SR 6 8/8 HP Elf Bow 85% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,