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Khoreha
Full Character
Stat Block
--- Khoreha --- Runes: Darkness Stasis Disorder Type: Player Character Homeland: Prax: Sable Riders Occupation: Heavy Cavalry Initiate of Cult: Eurmal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 8 (40%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 80% Hate (Dwarves) 60% Loyalty (Tribe) 80% Hate (Authority) 60% Hate (Sartarites) 60% Honor 60% Reputation 13% Hate (Chaos) 70% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Darkness 90% Fire/Sky 30% Moon 60% Power Runes: Stasis 75% Harmony 25% Movement 25% Beast 50% Truth 50% Illusion 50% Man 50% Disorder 75% Fertility 50% Death 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 61% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Ride (Sable Antelope) 80% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 30% Dance 15% Disguise 10% Fast Talk 25% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 35% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 25% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 60% Lance 65% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 40% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 75% Small Shield 15% Spirit Magic: Disruption (0pts) Silence (0pts) Mobility (0pts) Strength (0pts) Bladesharp (0pts) Rune Spells: Illusory Motion (1pts) Illusory Substance (1pts) Illusory Sight (1pts) Melee Attacks: Kopis 60% 1D8+1+1D4 SR 8 12/12 HP Lance 65% 1D10+1+1D4 SR 6 10/10 HP Medium Shield 75% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 40% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Khoreha ** Runes: Darkness Stasis Disorder Homeland: Prax: Sable Riders, Occupation: Heavy Cavalry, Initiate of Cult: Eurmal STR: 15, CON: 11, SIZ: 13, DEX: 8, INT: 16, POW: 16, CHA: 14, Derived Stats: Hit Points: 12, Magic Points: 16, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 13%, Hate (Chaos) 70%, Love (Family) 80%, Hate (Dwarves) 60%, Loyalty (Tribe) 80%, Hate (Authority) 60%, Hate (Sartarites) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Moon 60%, Darkness 90%, Fire/Sky 30%, Beast 50%, Truth 50%, Illusion 50%, Man 50%, Disorder 75%, Fertility 50%, Death 50%, Stasis 75%, Harmony 25%, Movement 25%, Skills: Ride (Sable Antelope) 80%, Medium Shield 75%, Battle 70%, Listen 65%, Lance 65%, Dodge 61%, Kopis 60%, Speak (Praxian) 55%, Scan 50%, Spirit Combat 45%, Peaceful Cut 40%, Herd 40%, Javelin 40%, Cult Lore (Eurmal) 35% Spirit Magic: Bladesharp (0pts), Disruption (0pts), Silence (0pts), Mobility (0pts), Strength (0pts) Rune Spells: Illusory Motion (1pts), Illusory Substance (1pts), Illusory Sight (1pts) Attacks: Kopis 60% 1D8+1+1D4 SR 8 12/12 HP Lance 65% 1D10+1+1D4 SR 6 10/10 HP Medium Shield 75% 1D4+1D4 SR 9 12/12 HP Thrown Javelin 40% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,