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Andrasta Swordbourne of Arfritha Vale
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--- Andrasta Swordbourne of Arfritha Vale --- Runes: Air Truth Death Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Humakti Swordbourne based in Red Bird and part of the tula guard. Her former self ritually died when she was initiated into the Humakt cult and she was born again into the Swordbourne ‘family’, which is the name given to the bloodline of all Humakt guard battalions along the Arfritha Vale - all settlements in the ‘Tree Brothers’ tulas of the Lysang, Namoldin and Antorling clans. Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 20% Love (Swordbourne Of Red Bird) 60% Loyalty (Red Bird) 60% Loyalty (Malani Tribe) 60% Devotion (Humakt) 70% Hate (Varmandi Clan) 60% Loyalty (Lysang Clan) 60% Honor 70% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 80% Water 20% Darkness 60% Power Runes: Fertility 25% Beast 40% Harmony 50% Disorder 50% Illusion 25% Movement 40% Truth 75% Stasis 60% Man 60% Death 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 50% Intrigue 10% Orate 15% Sing 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 50% Celestial Lore 15% Cult Lore (Humakt) 35% Customs (Heortling) 35% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 60% Game 25% Herd 25% Homeland Lore (Sartar) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 50% Prepare Corpse 10% Spirit Combat 45% Worship (Humakt) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 70% Search 35% Track 15% **Stealth (+15%)** Hide 35% Move Quietly 35% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 90% Dagger 80% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 65% Pole Lasso 25% Rock 35% Self Bow 25% Sling 45% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 75% Small Shield 35% Spirit Magic: Strength (2pts) Bladesharp (2pts) Detect Enemies (1pts) Rune Spells: Morale (2pts) Turn Undead (1pts) Oath (2pts) Powers: Humakt Geas: Ride no animal two weeks every season. Drink no alcohol. Humakt Gift: +4 to effective CON against disease or poison. Immune to Demoralize spell. Melee Attacks: Dagger 80% 1D4+2+1D4 SR 6 6/6 HP 1H Javelin 35% 1D6+1D4 SR 4 8/8 HP Broadsword 90% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 75% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Sling 45% 1D8 SR 1 80/80 HP Rng 80 Thrown Rock 35% 1D4+1D2 SR 1 20/20 HP Rng 20 Thrown Dagger 25% 1D4+1D2 SR 1 6/6 HP Rng 20 Thrown Javelin 65% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 16 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Andrasta Swordbourne of Arfritha Vale ** Runes: Air Truth Death Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 16, CON: 14, SIZ: 15, DEX: 17, INT: 17, POW: 12, CHA: 12, Derived Stats: Hit Points: 15, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 70%, Reputation 20%, Love (Swordbourne Of Red Bird) 60%, Loyalty (Red Bird) 60%, Loyalty (Malani Tribe) 60%, Devotion (Humakt) 70%, Hate (Varmandi Clan) 60%, Loyalty (Lysang Clan) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 80%, Water 20%, Darkness 60%, Harmony 50%, Fertility 25%, Beast 40%, Truth 75%, Stasis 60%, Disorder 50%, Illusion 25%, Movement 40%, Death 75%, Man 60%, Skills: Broadsword 90%, Dagger 80%, Medium Shield 75%, Scan 70%, Listen 70%, Javelin 65%, Jump 61%, First Aid 60%, Climb 50%, Intimidate 50%, Battle 50%, Meditate 50%, Grapple 45%, Sling 45% Spirit Magic: Strength (2pts), Bladesharp (2pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Morale (2pts), Turn Undead (1pts) Powers: Humakt Geas: Ride no animal two weeks every season. Drink no alcohol. Humakt Gift: +4 to effective CON against disease or poison. Immune to Demoralize spell. Attacks: 1H Javelin 35% 1D6+1D4 SR 4 8/8 HP Broadsword 90% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 75% 1D4+1D4 SR 5 12/12 HP Dagger 80% 1D4+2+1D4 SR 6 6/6 HP Sling 45% 1D8 SR 1 80/80 HP Rng 80 Thrown Rock 35% 1D4+1D2 SR 1 20/20 HP Rng 20 Thrown Dagger 25% 1D4+1D2 SR 1 6/6 HP Rng 20 Thrown Javelin 65% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 16 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,