The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
NPC
Full Character
Stat Block
--- NPC --- Runes: Death Man Earth Type: Player Character Homeland: Baboon Occupation: Farmer Initiate of Cult: Babeester Gor Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Orcish and Gives Up Easily. He is a Common adventurer. (He/Him) Stats: Strength: 21 (105%) Constitution: 12 (60%) Size: 6 (30%) Dexterity: 18 (90%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 10 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Troop) 60% Hate (Oathbreakers) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Earth 60% Darkness 40% Fire/Sky 20% Power Runes: Man 75% Death 75% Beast 10% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 120% Dodge 70% Drive (Chariot) 25% Jump 84% Ride (Horse) 25% Swim 35% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 15% Speak (Beastspeech) 55% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Praxian) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 30% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 25% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Grandfather Baboon) 35% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 40% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+5%)** Insight (Species) 25% Listen 45% Scan 50% Search 30% Track 30% **Stealth (+20%)** Hide 55% Move Quietly 55% **Melee (+25%)** 1H Axe 65% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 50% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Bite 70% Broadsword 35% Claw 85% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 45% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 40% Medium Shield 55% Small Shield 40% Spirit Magic: Bladesharp (2pts) Heal (1pts) Vigor (2pts) Rune Spells: Axe Trance (1pts) Melee Attacks: Medium Shield 55% 1D4+1D4 SR 7 12/12 HP 85% +1D4 SR 4 0/0 HP Ranged Attacks: Light Crossbow 50% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** NPC ** Runes: Death Man Earth Homeland: Baboon, Occupation: Farmer, Initiate of Cult: Babeester Gor STR: 21, CON: 12, SIZ: 6, DEX: 18, INT: 14, POW: 13, CHA: 15, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Love (Family) 70%, Loyalty (Troop) 60%, Hate (Oathbreakers) 60%, Reputation 10%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Earth 60%, Darkness 40%, Fire/Sky 20%, Beast 10%, Man 75%, Death 75%, Skills: Climb 120%, Claw 85%, Jump 84%, Bite 70%, Dodge 70%, 1H Axe 65%, Move Quietly 55%, Medium Shield 55%, Hide 55%, Speak (Beastspeech) 55%, Scan 50%, Spirit Combat 50%, Crossbows 50%, Grapple 50% Spirit Magic: Heal (1pts), Vigor (2pts), Bladesharp (2pts) Rune Spells: Axe Trance (1pts) Attacks: Medium Shield 55% 1D4+1D4 SR 7 12/12 HP 85% +1D4 SR 4 0/0 HP Light Crossbow 50% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),