The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
tottelo
Full Character
Stat Block
--- tottelo --- Runes: Death Truth Fire/Sky Type: Player Character Homeland: Balazaring Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: asd Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 15 (75%) Intelligence: 20 (100%) Power: 8 (40%) Charisma: 11 (55%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Ground: 8 Passions & Reputations: Hate 60% Honor 60% Loyalty 60% Reputation 10% Loyalty (Unit) 60% Loyalty (Tribe) 60% Fear 60% Devotion 60% Love (Family) 60% Loyalty (Clan) 60% Love 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 30% Earth 40% Water 40% Fire/Sky 80% Power Runes: Truth 85% Stasis 50% Disorder 50% Illusion 15% Man 50% Death 95% Movement 50% Fertility 5% Beast 50% Harmony 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 70% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 65% Search 35% Track 35% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 105% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 40% Pole Lasso 20% Rock 30% Self Bow 55% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 90% Medium Shield 30% Small Shield 55% Spirit Magic: Bladesharp (0pts) Heal (0pts) Repair (0pts) Strength (0pts) Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Large Shield 90% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 105% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Self Bow 55% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** tottelo ** Runes: Death Truth Fire/Sky Homeland: Balazaring, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 16, CON: 12, SIZ: 11, DEX: 15, INT: 20, POW: 8, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 8, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Fear 60%, Hate 60%, Honor 60%, Loyalty 60%, Reputation 10%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Love 60%, Devotion 60%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 40%, Water 40%, Fire/Sky 80%, Air 30%, Truth 85%, Stasis 50%, Disorder 50%, Illusion 15%, Man 50%, Death 95%, Movement 50%, Fertility 5%, Beast 50%, Harmony 50%, Skills: 1H Spear 105%, Large Shield 90%, Survival 75%, First Aid 70%, Scan 65%, Intimidate 55%, Small Shield 55%, Self Bow 55%, Listen 55%, Jump 50%, Battle 50%, Climb 45%, Fist 40%, Javelin 40% Spirit Magic: Heal (0pts), Repair (0pts), Strength (0pts), Bladesharp (0pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: 1H Short Spear 105% 1D6+1+1D4 SR 6 10/10 HP Large Shield 90% 1D6+1D4 SR 7 16/16 HP Self Bow 55% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,