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siari
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Stat Block
--- siari --- Runes: Air Earth Harmony Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Issaries Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 13 (65%) Constitution: 20 (100%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 19 (95%) Derived Stats: Hit Points: 21 Healing Rate: 0 Magic Points: 9 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 15% Loyalty (Clan) 60% Loyalty (Temple) 60% Honor 60% Loyalty 70% Devotion 60% Loyalty (Tribe) 60% Love 60% Love (Family) 60% Devotion (any) 60% **Cults: Issaries - Initiate - Rune Points: 7 Elemental Runes: Air 100% Earth 100% Water 45% Power Runes: Death 50% Truth 100% Harmony 100% Fertility 50% Man 50% Movement 50% Beast 50% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Mule) 40% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 40% Charm 25% Dance 35% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 30% Sing 70% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Issarie) 35% Cult Lore (Issaries) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 25% Farm 35% First Aid 15% Game 20% Herd 30% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Issarie) 20% Manage Household 50% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Sartar) 65% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 35% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 15% Worship (Orlanth) 0% Worship (Issarie) 35% Worship (Issaries) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Shimmer (0pts) Dullblade (6pts) Countermagic (0pts) Detect Enemies (0pts) Glamour (0pts) Rune Spells: Create Market (3pts) Spell Trading (2pts) Lock (1pts) Passage (1pts) Melee Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** siari ** Runes: Air Earth Harmony Homeland: Sartar, Occupation: Priest, Initiate of Cult: Issaries STR: 13, CON: 20, SIZ: 13, DEX: 13, INT: 13, POW: 9, CHA: 19, Derived Stats: Damage Bonus: +1D4, Hit Points: 21, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Reputation 15%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Honor 60%, Loyalty 70%, Devotion 60%, Loyalty (Tribe) 60%, Love 60%, Love (Family) 60%, Devotion (any) 60%, Cults: Issaries - Initiate - Rune Points: 7 Runes: Earth 100%, Water 45%, Air 100%, Stasis 50%, Beast 50%, Death 50%, Truth 100%, Harmony 100%, Fertility 50%, Man 50%, Movement 50%, Skills: Sing 70%, Read/Write (Sartar) 65%, Medium Shield 65%, Speak (Heortling) 60%, Manage Household 50%, Climb 45%, Jump 44%, Bargain 40%, Spirit Combat 40%, Ride (Mule) 40%, Broadsword 35%, Homeland Lore (Local) 35%, Worship (Issarie) 35%, Fist 35% Spirit Magic: Shimmer (0pts), Dullblade (6pts), Countermagic (0pts), Detect Enemies (0pts), Glamour (0pts) Rune Spells: Spell Trading (2pts), Lock (1pts), Passage (1pts), Create Market (3pts) Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 6 8/8 HP (9-11) - Abdomen Armor: 6 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,