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NPC_2
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--- NPC_2 --- Runes: Death Harmony Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Farmer (Fixed) Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Malice and Level. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 18 (90%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D6 Hit Points: 19 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 70% Loyalty (Red Emperor) 60% Reputation 28% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 10% Moon 90% Darkness 60% Fire/Sky 70% Power Runes: Harmony 95% Death 95% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 85% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (Bison) 75% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 35% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 25% Speak (Praxian) 95% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 50% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 75% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 85% First Aid 25% Game 20% Herd 95% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 20% Manage Household 45% Mineral Lore 10% Peaceful Cut 50% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 40% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 55% Scan 65% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 40% Dagger 40% Fist 55% Grapple 55% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 40% Dagger, Throwing 10% Elf Bow 10% Javelin 35% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 85% Small Shield 20% Spirit Magic: Demoralize (2pts) Fanaticism (1pts) Protection (4pts) Countermagic (3pts) Detect Spirit (1pts) Glue (4pts) Befuddle (2pts) Rune Spells: Dismiss Earth Elemental (1pts) Dismiss Water Elemental (1pts) Summon Darkness Elemental (1pts) Dismiss Darkness Elemental (1pts) Reflection (1pts) Dismiss Moon Elemental (1pts) Summon Earth Elemental (1pts) Summon Water Elemental (1pts) Melee Attacks: Broadsword 40% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 85% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 7/7 HP (16-18) - L Arm Armor: 4 6/6 HP (13-15) - R Arm Armor: 4 6/6 HP (12) - Chest Armor: 4 8/8 HP (9-11) - Abdomen Armor: 4 7/7 HP (5-8) - L Leg Armor: 4 7/7 HP (1-4) - R Leg Armor: 4 7/7 HP Equipment: Foodstuffs and livestock worth 120 L cultural weapons sickle hammer two draft oxen composite helm (3 pts. protection)
** NPC_2 ** Runes: Death Harmony Moon Homeland: Prax: Bison Riders, Occupation: Farmer (Fixed), Rune Lord of Cult: Seven Mothers STR: 15, CON: 17, SIZ: 18, DEX: 9, INT: 15, POW: 16, CHA: 16, Derived Stats: Magic Points: 16, Damage Bonus: +1D6, Hit Points: 19, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Reputation 28%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 70%, Loyalty (Red Emperor) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 10%, Moon 90%, Darkness 60%, Fire/Sky 70%, Death 95%, Harmony 95%, Skills: Herd 95%, Speak (Praxian) 95%, Spirit Combat 85%, Medium Shield 85%, Climb 85%, Farm 85%, Ride (Bison) 75%, Cult Lore (Seven Mothers) 75%, Scan 65%, Homeland Lore (Local) 60%, Listen 55%, Grapple 55%, Fist 55%, Peaceful Cut 50% Spirit Magic: Protection (4pts), Countermagic (3pts), Detect Spirit (1pts), Glue (4pts), Befuddle (2pts), Demoralize (2pts), Fanaticism (1pts) Rune Spells: Summon Darkness Elemental (1pts), Dismiss Darkness Elemental (1pts), Reflection (1pts), Dismiss Moon Elemental (1pts), Summon Earth Elemental (1pts), Summon Water Elemental (1pts), Dismiss Earth Elemental (1pts), Dismiss Water Elemental (1pts) Attacks: Broadsword 40% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 85% 1D4+1D6 SR 7 12/12 HP Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 7/7 HP (16-18) - L Arm Armor: 4 6/6 HP (13-15) - R Arm Armor: 4 6/6 HP (12) - Chest Armor: 4 8/8 HP (9-11) - Abdomen Armor: 4 7/7 HP (5-8) - L Leg Armor: 4 7/7 HP (1-4) - R Leg Armor: 4 7/7 HP Equipment: Foodstuffs and livestock worth 120 L, cultural weapons, sickle, hammer, two draft oxen, composite helm (3 pts. protection),