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NPC_2
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--- NPC_2 --- Runes: Beast Truth Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Philosopher Rune Lord of Cult: Grandfather Baboon Standard of Living: Free Income: 60 L Ransom: 150 L Description: NPC is Slutty and Immodest. She is a Epic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 5 (25%) Dexterity: 15 (75%) Intelligence: 19 (95%) Power: 11 (55%) Charisma: 15 (75%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Reputation 21% Love (Family) 60% **Cults: Grandfather Baboon - Rune Lord - Rune Points: 8 Elemental Runes: Air 10% Earth 90% Fire/Sky 60% Power Runes: Truth 95% Beast 95% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 85% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 0% Swim 125% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 35% Intimidate 25% Intrigue 15% Orate 85% Sing 65% Speak (Heortling) 60% Speak (Spiritspeech) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Grandfather Baboon) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 65% Library Use 20% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 85% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 90% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Grandfather Baboon) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 85% Scan 35% Search 45% Track 15% **Stealth (+20%)** Hide 70% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 50% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 45% Broadsword 40% Dagger 65% Fist 50% Grapple 65% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 65% Medium Shield 85% Small Shield 30% Spirit Magic: Farsee (12pts) Darkwall (2pts) Rune Spells: Ban (1pts) Resurrect (3pts) Free Ghost (1pts) Discorporation (1pts) Spirit Guardian (1pts) Incarnate Ancestor (3pts) Binding Enchantment (1pts) Spirit Armor Enchantment (1pts) Melee Attacks: Dagger 65% 1D4+2 SR 9 6/6 HP Medium Shield 85% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** NPC_2 ** Runes: Beast Truth Earth Homeland: Durulz (Ducks), Occupation: Philosopher, Rune Lord of Cult: Grandfather Baboon STR: 11, CON: 15, SIZ: 5, DEX: 15, INT: 19, POW: 11, CHA: 15, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 21%, Love (Family) 60%, Love (Wisdom) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Grandfather Baboon - Rune Lord - Rune Points: 8 Runes: Fire/Sky 60%, Air 10%, Earth 90%, Truth 95%, Beast 95%, Skills: Swim 125%, Spirit Combat 90%, Meditate 85%, Medium Shield 85%, Orate 85%, Climb 85%, Listen 85%, Hide 70%, Homeland Lore (Local) 65%, Dagger 65%, Crossbows 65%, Large Shield 65%, Grapple 65%, Sing 65% Spirit Magic: Farsee (12pts), Darkwall (2pts) Rune Spells: Resurrect (3pts), Free Ghost (1pts), Discorporation (1pts), Spirit Guardian (1pts), Incarnate Ancestor (3pts), Binding Enchantment (1pts), Spirit Armor Enchantment (1pts), Ban (1pts) Attacks: Dagger 65% 1D4+2 SR 9 6/6 HP Medium Shield 85% 1D4 SR 8 12/12 HP Light Crossbow 65% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,