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--- NPC --- Runes: Death Harmony Earth Type: Player Character Homeland: Sartar Occupation: Thief Rune Lord of Cult: Flintnail Standard of Living: Poor Income: 30 L Ransom: 250 L Description: NPC is Constricting and Coarse. He is a Epic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 17% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Flintnail - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Air 70% Moon 70% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 90% Dodge 20% Drive (Chariot) 5% Jump 40% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 80% Fast Talk 80% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Flintnail) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 45% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Armour Making (Metal) 15% Conceal 10% Craft (Arms) 15% Devise 20% Masonary (Stone) 15% Play Instrument 10% Sleight 85% Weapon Making (Metal) 15% **Perception (+5%)** Insight (Species) 25% Listen 55% Scan 55% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 80% **Melee (+5%)** 1H Axe 15% 1H Hammer 25% 1H Mace 20% 1H Spear 60% 2H Axe 60% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 40% Dagger 40% Fist 30% Grapple 40% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 40% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 80% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 40% Medium Shield 60% Small Shield 20% Spirit Magic: Glue (1pts) Rune Spells: Summon Cult Spirit (1pts) Warding (1pts) Sanctify (2pts) Find Enemy (1pts) MultiSpell (1pts) Soul Sight (1pts) Spirit Block (1pts) Dismiss Magic (1pts) Melee Attacks: Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Great Axe 60% 2D6+2+1D4 SR 6 10/10 HP Ranged Attacks: Light Crossbow 80% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** NPC ** Runes: Death Harmony Earth Homeland: Sartar, Occupation: Thief, Rune Lord of Cult: Flintnail STR: 14, CON: 15, SIZ: 16, DEX: 10, INT: 13, POW: 14, CHA: 16, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Tribe) 60%, Reputation 17%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Flintnail - Rune Lord - Rune Points: 8 Runes: Air 70%, Moon 70%, Earth 90%, Death 95%, Harmony 95%, Skills: Climb 90%, Sleight 85%, Fast Talk 80%, Move Quietly 80%, Crossbows 80%, Disguise 80%, Spirit Combat 80%, Medium Shield 60%, Homeland Lore (Local) 60%, 2H Axe 60%, 1H Spear 60%, Speak (Heortling) 55%, Listen 55%, Scan 55% Spirit Magic: Glue (1pts) Rune Spells: Summon Cult Spirit (1pts), Warding (1pts), Sanctify (2pts), Find Enemy (1pts), MultiSpell (1pts), Soul Sight (1pts), Spirit Block (1pts), Dismiss Magic (1pts) Attacks: Great Axe 60% 2D6+2+1D4 SR 6 10/10 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Light Crossbow 80% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,