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b
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Stat Block
--- b --- Runes: Air Movement Death Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 8 (40%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 70% Reputation 10% Love (Family) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 20% Fire/Sky 60% Power Runes: Disorder 50% Fertility 25% Stasis 15% Truth 50% Movement 85% Man 50% Death 75% Harmony 50% Beast 50% Illusion 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 19% Drive (Chariot) 0% Jump 31% Ride (Horse) 0% Ride (Any) 5% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 20% Sing 25% Speak (Heortling) 0% Speak (Heortling) 45% Speak (Stormspeech) 30% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 50% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 70% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 50% Broadsword 90% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 85% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Rune Spells: Wind Warp (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Broadsword 90% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 50% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 85% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** b ** Runes: Air Movement Death Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth STR: 14, CON: 11, SIZ: 17, DEX: 12, INT: 14, POW: 13, CHA: 8, Derived Stats: Hit Points: 13, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 70%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 20%, Fire/Sky 60%, Air 90%, Illusion 50%, Disorder 50%, Fertility 25%, Stasis 15%, Death 75%, Truth 50%, Movement 85%, Man 50%, Harmony 50%, Beast 50%, Skills: Broadsword 90%, Javelin 85%, Medium Shield 70%, Worship (Orlanth) 70%, Spirit Combat 65%, Battle Axe 50%, First Aid 50%, Battle 45%, Speak (Heortling) 45%, Listen 40%, Scan 40%, Climb 35%, Farm 35%, Homeland Lore (Local) 35% Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Wind Warp (1pts) Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Broadsword 90% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 50% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 85% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,